MetaMox
COMMANDER · DECK

The Mindskinner

Bracket 4 · Optimized
@BoonBlunt · 2026-09-06
The Mindskinner
DECK $
$528.28
MYTHIC
9
RARE
42
UNCOMMON
24
COMMON
59
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

2 cards

Creature

10 cards

Enchantment

4 cards

Artifact

19 cards

Sorcery

8 cards

Instant

20 cards

Land

1 cards
NAMECOSTPRICE
MONEY CARDS·64 CARDS·$404.74
Sign in to save your threshold.

Planeswalker

3 cards

Creature

15 cards

Enchantment

3 cards

Artifact

19 cards

Sorcery

10 cards

Instant

14 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 1 mass land denial card — only Bracket 4 allows it
  • Bruvac the Grandiloquent + Fleet Swallower: early two-card combo, with no mana to spend
  • Bruvac the Grandiloquent + Terisian Mindbreaker: early two-card combo, with no mana to spend
  • 1 game changer — Brackets 1 and 2 allow none
  • Fleet Swallower + Fraying Sanity: early arguably two-card combo, with no mana to spend
  • and 8 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 1
NAMECOSTTYPEPRICE
EXTRA TURNS · 0
None
COMBOS · 11
CURVE
00131192153943546+
COLOR
U: 62 pipsC: 110 pips
TYPES
Land36
Basic36
Island36
Artifact21
Equipment11
Golem1
Juggernaut1
Phyrexian1
Instant20
Trap1
Creature11
Human2
Rogue2
Advisor1
Crab1
Djinn1
Elemental1
Fish1
Golem1
Horror1
Juggernaut1
Nightmare1
Phyrexian1
Snake1
Wizard1
Zombie1
Outlaws2
Party3
Sorcery8
Enchantment5
Aura1
Curse1
Nightmare1
Planeswalker2
Jace2
Legends11
Historic27
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite mill for target opponentNear-infinite self-mill
Bracket 3 · two-card combo, for six mana or lessInfinite mill
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponentNear-infinite mill
Bracket 2 · arguably two-card combo, for six mana or lessInfinite mill for up to two target playersNear-infinite self-mill
Bracket 2 · arguably two-card combo, for six mana or lessInfinite mill for target opponent
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponentNear-infinite self-mill
Bracket 2 · arguably two-card combo, for six mana or lessInfinite self-millInfinite mill for target opponent
Bracket 4 · early two-card combo, with no mana to spendInfinite mill for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mill for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mill for target opponent
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponent
Group
Color
View