MetaMox
COMMANDER · DECK

Lifegain

Bracket 4 · Optimized
@AshenBorn131 · 2025-04-24
Heliod, Sun-Crowned
DECK $
$132.97
MYTHIC
4
RARE
27
UNCOMMON
26
COMMON
43
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

23 cards

Enchantment

11 cards

Artifact

9 cards

Sorcery

6 cards

Instant

12 cards

Land

4 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Heliod, Sun-Crowned + Triskelion: early two-card combo, for four mana or less
  • Heliod, Sun-Crowned + Walking Ballista: early two-card combo, for four mana or less
  • Triskelion + Cleric Class: early arguably two-card combo, with no mana to spend
  • and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
CURVE
10121142143745586+
COLOR
W: 68 pipsC: 119 pips
TYPES
Land38
Nonbasic3
Basic35
Plains35
Creature24
Human9
Cleric6
Soldier6
Angel2
Construct2
Giant2
Spirit2
Bird1
Cat1
Demigod1
Dragon1
God1
Monk1
Noble1
Phyrexian1
Ranger1
Rhino1
Vampire1
Party6
Enchantment15
Aura1
Class1
Demigod1
God1
Human1
Soldier1
Instant12
Artifact11
Construct2
Sorcery6
Legends6
Historic15
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 4 · early two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggersInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 4 · early two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegainInfinite lifegain triggers
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