MetaMox
COMMANDER · DECK

Marwyn, the Nurturer

Bracket 4 · Optimized
@FiremindXela · 2025-03-01
Marwyn, the Nurturer
DECK $
$3,495.09
MYTHIC
18
RARE
35
UNCOMMON
23
COMMON
24
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

34 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

6 cards

Sorcery

10 cards

Instant

15 cards

Battle

1 card

Land

14 cards
MONEY CARDS·66 CARDS·$2,786.73
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Planeswalker

2 cards

Creature

22 cards

Enchantment

3 cards

Artifact

6 cards

Sorcery

8 cards

Instant

12 cards

Battle

1 card

Land

12 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 8 game changers — Bracket 3 allows 3
  • Staff of Domination + Marwyn, the Nurturer: two-card combo, for six mana or less, pieces included
  • Staff of Domination + Priest of Titania: arguably two-card combo, for six mana or less, pieces included
  • Umbral Mantle + Priest of Titania: arguably two-card combo, for six mana or less, pieces included
  • and 6 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 9
CURVE
30211122173545586+
COLOR
G: 93 pipsC: 96 pips
TYPES
Creature36
Elf20
Druid12
Shaman5
Elemental3
Human3
Ranger2
Warrior2
Ape1
Beast1
Bird1
Cat1
Citizen1
Dinosaur1
Faerie1
Halfling1
Incarnation1
Insect1
Ouphe1
Scout1
Siege1
Spirit1
Treefolk1
Werewolf1
Party2
Land28
Nonbasic14
Basic14
Forest14
Druid1
Elf1
Gate1
Instant15
Sorcery11
Artifact6
Equipment1
Enchantment4
Aura2
Planeswalker2
Garruk1
Vivien1
Battle1
Dinosaur1
Siege1
Legends13
Historic19
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS25 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite creature ETBInfinite green manaInfinite landfall triggersInfinite creature LTBInfinite storm count
Infinite blinking of some creaturesInfinite green mana
Infinite LTBInfinite ETBInfinite storm countInfinite green manaInfinite landfall triggers
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite blinking of some creaturesInfinite green mana
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite green mana
Infinite LTBInfinite ETBInfinite storm countInfinite mana Elves you control can produceInfinite untap of Elves you controlInfinite +1/+1 counters on certain creatures
Infinite ETBInfinite green manaInfinite landfall triggersInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite blinking of some creaturesInfinite green mana
Infinite LTBInfinite ETBInfinite storm countInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Infinite ETBInfinite green manaInfinite landfall triggersInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite blinking of some creaturesInfinite green mana
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite ETBInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite blinking of some creaturesInfinite green manaInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite green mana
Infinite ETBInfinite LTBInfinite storm countInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite storm count
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite blinking of some creaturesInfinite green mana
Group
Color
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