COMMANDER · DECK
2020-06-02
ILLEGAL: 1 CARD
DECK $
$526.25
MYTHIC
9
RARE
36
UNCOMMON
18
COMMON
37
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
3 cardsCreature
23 cardsEnchantment
9 cardsArtifact
11 cardsSorcery
11 cardsInstant
8 cardsLand
15 cardsMONEY CARDS·47 CARDS·$411.03
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Planeswalker
2 cardsCreature
15 cardsEnchantment
6 cardsArtifact
7 cardsSorcery
7 cardsInstant
5 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Phenax, God of Deception + Consuming Aberration + Fleet Swallower: early two-card combo, with no mana to spend
- Basalt Monolith + Mesmeric Orb: early two-card combo, with no mana to spend
- Bruvac the Grandiloquent + Fleet Swallower: early two-card combo, with no mana to spend
- and 12 more combos that bear on the bracket, listed below
- 3 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 15
- Phenax, God of Deception + Consuming Aberration + Fleet Swallower — Bracket 4, early two-card combo, with no mana to spend
- Basalt Monolith + Mesmeric Orb — Bracket 4, early two-card combo, with no mana to spend
- Bruvac the Grandiloquent + Fleet Swallower — Bracket 4, early two-card combo, with no mana to spend
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Jace, Wielder of Mysteries — Bracket 4, early two-card combo, for four mana or less
- Fleet Swallower + Fraying Sanity — Bracket 3, early arguably two-card combo, with no mana to spend
- Phenax, God of Deception + Consuming Aberration + Maddening Cacophony — Bracket 3, two-card combo, for six mana or less
- Fleet Swallower + Keening Stone — Bracket 3, two-card combo, for six mana or less
- Maddening Cacophony + Fraying Sanity — Bracket 3, two-card combo, for six mana or less
- Phenax, God of Deception + Consuming Aberration + Traumatize — Bracket 3, two-card combo, for six mana or less
- Bruvac the Grandiloquent + Maddening Cacophony — Bracket 3, two-card combo, for six mana or less
- Bruvac the Grandiloquent + Traumatize — Bracket 3, two-card combo, for six mana or less
- Cut Your Losses + Fraying Sanity — Bracket 2, arguably two-card combo, for six mana or less
- Traumatize + Fraying Sanity — Bracket 2, arguably two-card combo, for six mana or less
- Bruvac the Grandiloquent + Cut Your Losses — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land34
Nonbasic13
Basic21
Island13
Swamp11
Creature24
Crab3
Wizard3
Horror2
Human2
Illusion2
Leviathan2
Turtle2
Advisor1
Avatar1
Eldrazi1
Fish1
God1
Golem1
Kraken1
Merfolk1
Nightmare1
Rogue1
Sphinx1
Spirit1
Vampire1
Vedalken1
Zombie1
Outlaws1
Party4
Artifact12
Equipment2
Golem1
Sorcery12
Nightmare1
Enchantment10
Aura1
Curse1
God1
Instant8
Trap1
Planeswalker3
Ashiok2
Jace1
Legends9
Historic21
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS18 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite mill for target opponentNear-infinite self-mill
Bracket 4 · early two-card combo, with no mana to spendInfinite self-mill
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponent
Infinite mill for target opponent
Bracket 4 · early two-card combo, with no mana to spendInfinite mill for target opponent
Infinite mill for target opponent
Bracket 3 · two-card combo, for six mana or lessInfinite self-millInfinite mill for target opponent
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 3 · two-card combo, for six mana or lessInfinite mill
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponentNear-infinite mill
Bracket 2 · arguably two-card combo, for six mana or lessInfinite mill for up to two target playersNear-infinite self-mill
Bracket 2 · arguably two-card combo, for six mana or lessInfinite mill for target opponent
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponentNear-infinite self-mill
Bracket 2 · arguably two-card combo, for six mana or lessInfinite self-millInfinite mill for target opponent
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponentNear-infinite mill
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mill for target opponent
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Infinite mill for target opponentNear-infinite mill