COMMANDER · DECK
Yawgmoth
Bracket 3 · Upgraded2020-07-08
ILLEGAL: 1 CARD
DECK $
$257.67
MYTHIC
1
RARE
33
UNCOMMON
28
COMMON
38
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
32 cardsEnchantment
4 cardsArtifact
10 cardsSorcery
16 cardsInstant
8 cardsLand
7 cardsMONEY CARDS·37 CARDS·$192.45
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Creature
14 cardsEnchantment
3 cardsArtifact
7 cardsSorcery
4 cardsInstant
6 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Yawgmoth, Thran Physician + Nest of Scarabs + Zulaport Cutthroat: early arguably two-card combo, with no mana to spend
- Yawgmoth, Thran Physician + Nest of Scarabs + Vindictive Vampire: early arguably two-card combo, with no mana to spend
- Yawgmoth, Thran Physician + Nest of Scarabs + Blood Artist: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Yawgmoth, Thran Physician + Nest of Scarabs + Zulaport Cutthroat — Bracket 3, early arguably two-card combo, with no mana to spend
- Yawgmoth, Thran Physician + Nest of Scarabs + Vindictive Vampire — Bracket 3, early arguably two-card combo, with no mana to spend
- Yawgmoth, Thran Physician + Nest of Scarabs + Blood Artist — Bracket 3, early arguably two-card combo, with no mana to spend
- Yawgmoth, Thran Physician + Nest of Scarabs + Bastion of Remembrance — Bracket 3, early arguably two-card combo, with no mana to spend
- Yawgmoth, Thran Physician + Nest of Scarabs + Falkenrath Noble — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature33
Human10
Vampire5
Demon4
Warrior3
Zombie3
Horror2
Noble2
Phyrexian2
Shaman2
Ally1
Assassin1
Cleric1
Eldrazi1
Elf1
Elk1
Myr1
Nightmare1
Pirate1
Rat1
Rogue1
Shade1
Skeleton1
Soldier1
Spirit1
Warlock1
Wizard1
Outlaws4
Party6
Land29
Nonbasic6
Basic23
Swamp23
Desert1
Sorcery16
Artifact13
Equipment2
Elk1
Horror1
Myr1
Phyrexian1
Instant8
Enchantment6
Demon1
Legends8
Historic19
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite -1/-1 countersNear-infinite card drawNear-infinite death triggersNear-infinite draw triggersNear-infinite ETBNear-infinite lifegain triggersNear-infinite LTBNear-infinite sacrifice triggersNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite -1/-1 countersNear-infinite ETBNear-infinite card drawNear-infinite death triggersNear-infinite draw triggersNear-infinite lifegain triggersNear-infinite LTBNear-infinite sacrifice triggersNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite -1/-1 countersNear-infinite card drawNear-infinite death triggersNear-infinite draw triggersNear-infinite ETBNear-infinite lifegain triggersNear-infinite LTBNear-infinite sacrifice triggersNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite -1/-1 countersNear-infinite card drawNear-infinite death triggersNear-infinite draw triggersNear-infinite ETBNear-infinite lifegain triggersNear-infinite LTBNear-infinite sacrifice triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite -1/-1 countersNear-infinite card drawNear-infinite death triggersNear-infinite draw triggersNear-infinite creature ETBNear-infinite lifegain triggersNear-infinite creature LTBNear-infinite creature sacrifice triggersNear-infinite lifeloss