COMMANDER · DECK
Old - Kruphix, God of Horizons
Bracket 4 · Optimized2020-05-18
DECK $
$747.98
MYTHIC
9
RARE
41
UNCOMMON
15
COMMON
34
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
18 cardsEnchantment
4 cardsArtifact
15 cardsSorcery
9 cardsInstant
17 cardsLand
19 cardsMONEY CARDS·49 CARDS·$585.43
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Planeswalker
1 cardCreature
11 cardsEnchantment
2 cardsArtifact
13 cardsSorcery
3 cardsInstant
14 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Narset's Reversal + Isochron Scepter: infinite extra turns
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
- Rings of Brighthearth + Basalt Monolith: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Rings of Brighthearth + Basalt Monolith — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
6 banned cards
BANNED · 6
CEDH
Not cEDH
- 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 29 cards not in the pool
BANNED · 1
NOT IN THE POOL · 29
CURVE
COLOR
TYPES
Land35
Nonbasic17
Basic18
Island12
Forest10
Creature19
Elf3
Wizard3
Druid2
Human2
Merfolk2
Shaman2
Spirit2
Beast1
Bird1
Eldrazi1
Elemental1
Faerie1
God1
Hydra1
Illusion1
Jellyfish1
Ooze1
Shapeshifter1
Snake1
Party3
Instant18
Artifact15
Equipment1
Sorcery9
Arcane1
Enchantment6
Aura1
Elemental1
God1
Planeswalker1
Jace1
Legends3
Historic18
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Infinite colorless mana
Win the game
Near-infinite mana permanents you control can produce
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Infinite mana artifacts you control can produceInfinite mana permanents you control can produceInfinite untap of artifacts you control
Infinite card drawInfinite draw triggersNear-infinite ETBNear-infinite LTBNear-infinite mana lands you control can produceNear-infinite storm countNear-infinite untap of lands you control
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless mana
Infinite card drawInfinite draw triggersWin the game
Infinite card drawInfinite draw triggersWin the game
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control
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