MetaMox
COMMANDER · DECK

multiplication

Bracket 4 · Optimized
@Ungala Bungala · 2025-05-04
The Master, Multiplied
DECK $
$1,110.59
MYTHIC
6
RARE
41
UNCOMMON
18
COMMON
35
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

24 cards

Enchantment

8 cards

Artifact

14 cards

Sorcery

2 cards

Instant

13 cards

Land

18 cards
MONEY CARDS·47 CARDS·$874.42
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Creature

15 cards

Enchantment

7 cards

Artifact

8 cards

Instant

7 cards

Land

10 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Combat Celebrant + Kiki-Jiki, Mirror Breaker: early two-card combo, with no mana to spend
  • Combat Celebrant + Mirage Phalanx: early arguably two-card combo, with no mana to spend
  • Combat Celebrant + Helm of the Host: early arguably two-card combo, with no mana to spend
  • and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
CURVE
00211821731743546+
COLOR
B: 14 pipsR: 43 pipsC: 137 pips
TYPES
Land38
Nonbasic16
Basic22
Mountain17
Swamp11
Creature26
Human7
Shaman5
Warrior3
Goblin2
Rogue2
Soldier2
Tiefling2
Wizard2
Artificer1
Bard1
Bat1
Berserker1
Cyberman1
Dalek1
Dinosaur1
Dog1
Dragon1
Elder1
Elemental1
Elf1
Giant1
Glimmer1
God1
Golem1
Incarnation1
Lord1
Minotaur1
Orc1
Peasant1
Saga1
Time1
Outlaws2
Party7
Artifact17
Equipment5
Cyberman1
Dalek1
Golem1
Instant13
Enchantment10
Dog1
Glimmer1
Goblin1
God1
Saga1
Shaman1
Sorcery2
Legends12
Historic28
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite tapped creature tokensInfinite tapped creature tokens until end of turn
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite ETB
Infinite combat phasesInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite combat phasesInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite ETBInfinite creature tokens
Infinite combat phasesInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite creature tokens with hasteInfinite death triggers
ADDITIONAL REQUIREMENTS
Mana Dork or Mana Dork Creator
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature ETBInfinite mana creatures you control can produceInfinite tapped creature tokensInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite tapped creature tokensInfinite tapped creature tokens until end of turn
Group
Color
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