COMMANDER · DECK
Shabraz and Brallin
Bracket 4 · Optimized2020-05-02
DECK $
$462.77
MYTHIC
8
RARE
43
UNCOMMON
24
COMMON
25
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Planeswalker
2 cardsCreature
16 cardsEnchantment
7 cardsArtifact
12 cardsSorcery
12 cardsInstant
14 cardsLand
27 cardsMONEY CARDS·49 CARDS·$355.52
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Creature
15 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
7 cardsInstant
10 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Brallin, Skyshark Rider + Curiosity: early two-card combo, with no mana to spend
- Brallin, Skyshark Rider + Ophidian Eye: early two-card combo, with no mana to spend
- Brallin, Skyshark Rider + Tandem Lookout: early two-card combo, with no mana to spend
- and 9 more combos that bear on the bracket, listed below
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 12
- Brallin, Skyshark Rider + Curiosity — Bracket 4, early two-card combo, with no mana to spend
- Brallin, Skyshark Rider + Ophidian Eye — Bracket 4, early two-card combo, with no mana to spend
- Brallin, Skyshark Rider + Tandem Lookout — Bracket 4, early two-card combo, with no mana to spend
- Curiosity + Niv-Mizzet, Parun — Bracket 3, early arguably two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, Parun + Ophidian Eye — Bracket 3, early arguably two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Ophidian Eye — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Ophidian Eye — Bracket 3, early arguably two-card combo, with no mana to spend
- Tandem Lookout + Niv-Mizzet, Parun — Bracket 3, early arguably two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Tandem Lookout — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Tandem Lookout — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic24
Basic11
Island10
Mountain7
Plains7
Creature18
Wizard7
Human5
Bird2
Dragon2
Horror2
Badger1
Cat1
Cleric1
Dinosaur1
Dwarf1
God1
Illusion1
Minotaur1
Noble1
Phyrexian1
Pirate1
Scout1
Shaman1
Shark1
Vedalken1
Zombie1
Outlaws1
Party8
Instant14
Artifact13
Horror1
Phyrexian1
Sorcery12
Enchantment7
Aura2
Planeswalker2
Chandra1
Nahiri1
Legends11
Historic23
LAND PROBABILITY
35 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.0%
TURN 542.1%
TURN 664.7%
TURN 780.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite card drawNear-infinite damage
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
+ 57 CARDS NOT IN PRECON
+ Alhammarret's Archive+ Alms Collector+ Arcane Denial+ Battlefield Forge+ Brainstorm+ Cascade Bluffs+ Cathartic Reunion+ Clifftop Retreat+ Collective Defiance+ Counterspell+ Curiosity+ Dovin's Veto+ Echo of Eons+ Evacuation+ Faithless Looting+ Fellwar Stone+ Flood Plain+ Forgotten Creation+ Frantic Search+ Gamble+ Glacial Fortress+ Glint-Horn Buccaneer+ Grasslands+ Hallowed Fountain+ Heartwarming Redemption+ Idyllic Tutor+ Jace's Archivist+ Magus of the Wheel+ Mountain Valley+ Mystical Tutor+ Nahiri, the Harbinger+ Niv-Mizzet, Parun+ Ophidian Eye+ Path to Exile+ Port Town+ Raugrin Triome+ Reforge the Soul+ Reverberate+ Rhystic Study+ Rielle, the Everwise+ Rugged Prairie+ Sacred Foundry+ Smothering Tithe+ Steam Vents+ Sulfur Falls+ Supreme Verdict+ Swan Song+ Swords to Plowshares+ Talisman of Conviction+ Talisman of Creativity+ Talisman of Progress+ Tandem Lookout+ Tolarian Winds+ Toothy, Imaginary Friend+ Torbran, Thane of Red Fell+ Underworld Breach+ Winds of Change
- 53 PRECON CARDS NOT IN DECK
- Abandoned Sarcophagus- Agitator Ant- Akim, the Soaring Wind- Astral Drift- Azorius Chancery- Bonder's Ornament- Boon of the Wish-Giver- Boros Garrison- Cast Out- Cryptic Trilobite- Crystalline Resonance- Curator of Mysteries- Decree of Justice- Descend upon the Sinful- Desert of the Fervent- Desert of the Mindful- Desert of the True- Drake Haven- Drifting Meadow- Eternal Dragon- Ethereal Forager- Fierce Guardianship- Fluctuator- Gavi, Nest Warden- Herald of the Forgotten- Hieroglyphic Illumination- Hoofprints of the Stag- Hostile Desert- Isperia, Supreme Judge- Izzet Boilerworks- Lightning Rift- Martial Impetus- Migratory Route- Myriad Landscape- New Perspectives- Portal Mage- Psychic Impetus- Reconnaissance Mission- Reliquary Tower- Remote Isle- Rooting Moloch- Savai Thundermane- Shiny Impetus- Skycloud Expanse- Slice and Dice- Smoldering Crater- Spellpyre Phoenix- Spirit Cairn- Sun Titan- Temple of the False God- Valiant Rescuer- Vizier of Tumbling Sands- Zenith Flare