COMMANDER · DECK
#1076: Dry Loose
Bracket 3 · Upgraded@Myrkul'sMind · 2026-09-07
DECK $
$93.21
MYTHIC
1
RARE
30
UNCOMMON
20
COMMON
49
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
38 cardsEnchantment
4 cardsArtifact
13 cardsSorcery
4 cardsInstant
7 cardsLand
9 cardsMONEY CARDS·20 CARDS·$55.05
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Creature
10 cardsEnchantment
2 cardsArtifact
6 cardsSorcery
1 cardInstant
1 cardBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Thornbite Staff + Wolfhunter's Quiver + Basilisk Collar: locks the table
- Thornbite Staff + Wolfhunter's Quiver + Gorgon's Head: locks the table
- Thornbite Staff + Viridian Longbow + Basilisk Collar: locks the table
- and 9 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 12
- Thornbite Staff + Wolfhunter's Quiver + Basilisk Collar — Bracket 3, locks the table
- Thornbite Staff + Wolfhunter's Quiver + Gorgon's Head — Bracket 3, locks the table
- Thornbite Staff + Viridian Longbow + Basilisk Collar — Bracket 3, locks the table
- Thornbite Staff + Viridian Longbow + Gorgon's Head — Bracket 3, locks the table
- Thornbite Staff + Wolfhunter's Quiver + Gorgon Flail — Bracket 3, locks the table
- Thornbite Staff + Wolfhunter's Quiver + Quietus Spike — Bracket 3, locks the table
- Thornbite Staff + Viridian Longbow + Gorgon Flail — Bracket 3, locks the table
- Thornbite Staff + Viridian Longbow + Quietus Spike — Bracket 3, locks the table
- Thornbite Staff + Heavy Arbalest + Basilisk Collar — Bracket 3, locks the table
- Thornbite Staff + Heavy Arbalest + Gorgon's Head — Bracket 3, locks the table
- Thornbite Staff + Heavy Arbalest + Gorgon Flail — Bracket 3, locks the table
- Thornbite Staff + Heavy Arbalest + Quietus Spike — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
29 cards not in the pool
NOT IN THE POOL · 29
CURVE
COLOR
TYPES
Creature39
Archer23
Human15
Elf11
Cleric4
Soldier4
Druid3
Cat2
Monk2
Shaman2
Shapeshifter2
Snake2
Demigod1
Dog1
Dryad1
Insect1
Kithkin1
Rabbit1
Raccoon1
Ranger1
Warlock1
Warrior1
Changeling1
Outlaws1
Party5
Land33
Nonbasic7
Basic26
Forest15
Plains13
Artifact14
Equipment8
Shaman1
Shapeshifter1
Instant7
Enchantment5
Aura1
Demigod1
Sorcery4
Arcane1
Legends12
Historic26
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy all creatures opponents control whenever a creature enters the battlefieldLock
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy all creatures opponents control whenever a creature enters the battlefieldLock
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy all creatures opponents control whenever a creature enters the battlefieldLock
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy all creatures opponents control whenever a creature enters the battlefieldLock
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy all creatures opponents control whenever a creature enters the battlefieldLock
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy all creatures opponents control whenever a creature enters the battlefieldLock
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy all creatures opponents control whenever a creature enters the battlefieldLock
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy all creatures opponents control whenever a creature enters the battlefieldLock
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy all creatures opponents control whenever a creature enters the battlefieldLock
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy all creatures opponents control whenever a creature enters the battlefieldLock
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy all creatures opponents control whenever a creature enters the battlefieldLock
Bracket 3 · locks the tableDestroy all creatures opponents control whenever a creature enters the battlefieldLockDestroy all creatures opponents control
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