COMMANDER · DECK
2026-10-09
101 CARDS (LIMIT 100)
DECK $
$327.67
MYTHIC
7
RARE
25
UNCOMMON
22
COMMON
47
COMMAND69 CARDS
Planeswalker
1 cardsCreature
23 cardsEnchantment
7 cardsArtifact
12 cardsSorcery
15 cardsInstant
10 cardsLand
1 cardsMAIN32 CARDS
Land
1 cardsMONEY CARDS·38 CARDS·$253.17
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Planeswalker
1 cardsCreature
12 cardsEnchantment
4 cardsArtifact
7 cardsSorcery
8 cardsInstant
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Marauding Blight-Priest + Bloodthirsty Conqueror: early two-card combo, with no mana to spend
- K'rrik, Son of Yawgmoth + Repay in Kind + Blood Tithe + Blood Celebrant: early two-card combo, with no mana to spend
- Vito, Thorn of the Dusk Rose + Bloodthirsty Conqueror: early two-card combo, with no mana to spend
- and 7 more combos that bear on the bracket, listed below
- 2 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 10
- Marauding Blight-Priest + Bloodthirsty Conqueror — Bracket 4, early two-card combo, with no mana to spend
- K'rrik, Son of Yawgmoth + Repay in Kind + Blood Tithe + Blood Celebrant — Bracket 4, early two-card combo, with no mana to spend
- Vito, Thorn of the Dusk Rose + Bloodthirsty Conqueror — Bracket 4, early two-card combo, with no mana to spend
- Chainer, Dementia Master + K'rrik, Son of Yawgmoth + Gray Merchant of Asphodel + Dimir House Guard — Bracket 4, early two-card combo, with no mana to spend
- Sanguine Bond + Bloodthirsty Conqueror — Bracket 4, early two-card combo, with no mana to spend
- Asmodeus the Archfiend + Necrotic Ooze + Skirge Familiar — Bracket 4, early two-card combo, for four mana or less
- Skirge Familiar + Peer into the Abyss + Exsanguinate — Bracket 2, late two-card combo, for eight mana or less
- Peer into the Abyss + Bloodletter of Aclazotz — Bracket 2, late two-card combo, for eight mana or less
- Repay in Kind + Blood Celebrant — Bracket 2, late two-card combo, for eight mana or less
- Repay in Kind + Necropotence — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Land33
Basic33
Swamp33
Creature23
Vampire8
Cleric3
Human3
Demon2
Minion2
Phyrexian2
Shaman2
Warlock2
Zombie2
Devil1
God1
Hero1
Horror1
Imp1
Knight1
Nightmare1
Ooze1
Skeleton1
Spider1
Spirit1
Symbiote1
Thrull1
Wizard1
Outlaws2
Party4
Sorcery16
Vampire1
Warlock1
Artifact12
Equipment1
Instant10
Enchantment7
Aura1
Planeswalker1
Liliana1
Legends9
Historic19
LAND PROBABILITY
32 LANDS · 32 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 40.0%
TURN 50.0%
TURN 60.0%
TURN 70.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite death triggersInfinite creature ETBInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite creature LTBInfinite creature sacrifice triggersReturn all creature cards from all graveyards to the battlefield under your control
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite draw triggersNear-infinite lifegainNear-infinite lifelossNear-infinite lootingNear-infinite self-discard triggers
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite lifeloss for all playersEach opponent loses the game
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the gameNear-infinite lifeloss
Bracket 2 · late two-card combo, for eight mana or lessEach opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 4 · early two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 4 · early two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 4 · early two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 2 · late two-card combo, for eight mana or lessInfinite lifeloss for target opponentTarget opponent loses the game
Bracket 4 · early two-card combo, for four mana or lessInfinite card drawInfinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite black mana