COMMANDER · DECK
Cat-girl things
Bracket 4 · Optimized@Neshthefirst · 2026-09-28
DECK $
$1,478.74
MYTHIC
11
RARE
57
UNCOMMON
14
COMMON
17
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
19 cardsEnchantment
10 cardsArtifact
10 cardsSorcery
6 cardsInstant
21 cardsLand
28 cardsMONEY CARDS·71 CARDS·$1,173.70
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Creature
15 cardsEnchantment
9 cardsArtifact
6 cardsSorcery
5 cardsInstant
17 cardsLand
19 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 9 game changers — Bracket 3 allows 3
- Vito, Thorn of the Dusk Rose + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Exquisite Blood + Enduring Tenacity: early arguably two-card combo, with no mana to spend
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Vito, Thorn of the Dusk Rose + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Exquisite Blood + Enduring Tenacity — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, with no mana to spend
- Ad Nauseam + Teferi's Protection — Bracket 3, two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land33
Nonbasic25
Basic8
Island6
Swamp6
Plains5
Saga1
Urza's1
Instant22
Dog1
Trap1
Warlock1
Creature20
Human10
Wizard5
Warlock3
Advisor2
Elder2
Bard1
Cat1
Cleric1
Dog1
Faerie1
Giant1
Glimmer1
God1
Hero1
Noble1
Phyrexian1
Praetor1
Rogue1
Scientist1
Scout1
Snake1
Soldier1
Vampire1
Outlaws4
Party7
Enchantment13
Aura4
Glimmer1
God1
Saga1
Snake1
Urza's1
Artifact11
Equipment2
Adventure1
Human1
Soldier1
Sorcery7
Adventure1
Equipment1
Lesson1
Legends16
Historic26
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 3 · two-card combo, for six mana or lessInfinite card draw
+ 75 CARDS NOT IN PRECON
+ Ad Nauseam+ Aetherflux Reservoir+ An Offer You Can't Refuse+ Ancient Tomb+ Archmage of Runes+ Bender's Waterskin+ Bloodchief Ascension+ Bolas's Citadel+ City of Brass+ Counterspell+ Curiosity+ Cyclonic Rift+ Deadly Rollick+ Decorum Dissertation+ Defacing Duskmage+ Delney, Streetwise Lookout+ Deserted Beach+ Dismember+ Enduring Tenacity+ Esper Sentinel+ Exquisite Blood+ Farewell+ Flooded Strand+ Flusterstorm+ Frantic Search+ Gemstone Caverns+ Ghostly Prison+ Glamdring, Foe-hammer+ Godless Shrine+ Grand Arbiter Augustin IV+ Hallowed Fountain+ Heliod, Sun-Crowned+ Helm of the Ghastlord+ Kambal, Consul of Allocation+ Mana Confluence+ Marsh Flats+ Mindbreak Trap+ Mindcrank+ Misdirection+ Morphic Pool+ Multiversal Recruitment+ Norn's Annex+ Notion Thief+ Ophidian Eye+ Orbs of Warding+ Otawara, Soaring City+ Pact of Negation+ Path to Exile+ Patron Wizard+ Phyresis+ Polluted Delta+ Raffine's Tower+ Samut, Tyrant of Naktamun+ Sanguine Bond+ Sea of Clouds+ Shattered Sanctum+ Sheoldred, the Apocalypse+ Shipwreck Marsh+ Silence+ Swan Song+ Talion, the Kindly Lord+ Teferi's Protection+ Toxic Deluge+ Unwind+ Urza's Saga+ Valeria Richards, Precocious+ Vampiric Tutor+ Vault of Champions+ Vito, Thorn of the Dusk Rose+ Voice of Victory+ Watery Grave+ Windfall+ Wishclaw Talisman+ Witch of the Moors+ Wizard's Staff
- 72 PRECON CARDS NOT IN DECK
- Alisaie Leveilleur- Alphinaud Leveilleur- Archaeomancer's Map- Archmage Emeritus- Ardbert, Warrior of Darkness- Ash Barrens- Astrologian's Planisphere- Baleful Strix- Bastion of Remembrance- Blue Mage's Cane- Champions from Beyond- Choked Estuary- Circle of Power- Cleansing Nova- Contaminated Aquifer- Coveted Jewel- Crux of Fate- Cut a Deal- Dancer's Chakrams- Darkwater Catacombs- Desolate Mire- Dig Through Time- Drowned Catacomb- Estinien Varlineau- Evolving Wilds- Exsanguinate- Eye of Nidhogg- Fetid Heath- Final Judgment- G'raha Tia, Scion Reborn- Glacial Fortress- Hermes, Overseer of Elpis- Hildibrand Manderville- Hraesvelgr of the First Brood- Hypnotic Sprite- Idyllic Beachfront- Into the Story- Isolated Chapel- Krile Baldesion- Lethal Scheme- Lingering Souls- Lyse Hext- Murderous Rider- Observed Stasis- Papalymo Totolymo- Port Town- Prairie Stream- Reaper's Scythe- Relic of Legends- Rite of Replication- Sage's Nouliths- Scavenger Grounds- Shineshadow Snarl- Skycloud Expanse- Sol Ring- Sublime Epiphany- Summon: Good King Mog XII- Sunken Hollow- Sunken Ruins- Sunlit Marsh- Syphon Mind- Talisman of Dominance- Talisman of Hierarchy- Talisman of Progress- Tataru Taru- Temple of the False God- Thancred Waters- Thought Vessel- Tome of Legends- Torrential Gearhulk- Urianger Augurelt- White Auracite