MetaMox
COMMANDER · DECK

budget

Bracket 4 · Optimized
@oliver · 2025-02-24
DECK $
$632.97
MYTHIC
12
RARE
53
UNCOMMON
16
COMMON
19
COMMAND2 CARDS
MAIN98 CARDS

Planeswalker

1 card

Creature

22 cards

Enchantment

9 cards

Artifact

13 cards

Sorcery

8 cards

Instant

9 cards

Land

28 cards
MONEY CARDS·58 CARDS·$495.50
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Planeswalker

1 card

Creature

17 cards

Enchantment

6 cards

Artifact

11 cards

Sorcery

6 cards

Instant

7 cards

Land

10 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 6 extra-turn cards — chaining turns is Bracket 4
  • Gideon of the Trials + Isochron Scepter + Final Fortune: infinite extra turns
  • Isochron Scepter + Final Fortune + Sundial of the Infinite: infinite extra turns
  • Isochron Scepter + Final Fortune + Obeka, Brute Chronologist: infinite extra turns
  • and 3 more combos that bear on the bracket, listed below
  • 3 game changers — Brackets 1 and 2 allow none
CURVE
10151182133841566+
COLOR
W: 23 pipsU: 19 pipsB: 14 pipsR: 14 pipsC: 100 pips
TYPES
Land36
Nonbasic24
Basic12
Island5
Swamp5
Mountain4
Plains4
Creature24
Rogue6
Human5
Angel3
Cleric2
Demon2
Horror2
Shapeshifter2
Artificer1
Bard1
Bird1
Cat1
Glimmer1
Homunculus1
Merfolk1
Nomad1
Ogre1
Phyrexian1
Rat1
Salamander1
Snake1
Spirit1
Tiefling1
Warrior1
Wizard1
Zombie1
Changeling1
Outlaws6
Party10
Artifact15
Equipment3
Angel1
Book1
Phyrexian1
Shapeshifter1
Enchantment11
Aura1
Background1
Cat1
Curse1
Glimmer1
Horror1
Instant9
Sorcery8
Planeswalker1
Gideon1
Legends13
Historic26
LAND PROBABILITY
36 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.9%
TURN 540.0%
TURN 662.4%
TURN 778.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tableYou can't lose the game due to having 0 or less lifeLock
Group
Color
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