COMMANDER · DECK
Grandiloquent and Verbose Reduction of Resources
Bracket 3 · Upgraded2020-07-12
DECK $
$398.46
MYTHIC
5
RARE
25
UNCOMMON
21
COMMON
49
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
13 cardsEnchantment
10 cardsArtifact
15 cardsSorcery
6 cardsInstant
12 cardsLand
7 cardsMONEY CARDS·39 CARDS·$310.89
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Planeswalker
1 cardCreature
8 cardsEnchantment
5 cardsArtifact
9 cardsSorcery
4 cardsInstant
9 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Bruvac the Grandiloquent + Traumatize: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Bruvac the Grandiloquent + Traumatize — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
18 cards not in the pool
NOT IN THE POOL · 18
CURVE
COLOR
TYPES
Land36
Nonbasic6
Basic30
Island31
Desert3
Creature20
Human10
Advisor8
Crab2
Wizard2
Eldrazi1
Fish1
Gargoyle1
Golem1
Illusion1
Nightmare1
Spellshaper1
Vedalken1
Zombie1
Party2
Artifact17
Book1
Gargoyle1
Golem1
Instant12
Trap1
Enchantment10
Aura2
Curse1
Sorcery7
Nightmare1
Planeswalker1
Jace1
Legends4
Historic21
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite mill for target opponentNear-infinite self-mill
Infinite mill for target opponent
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite mill for target opponentNear-infinite self-mill
Infinite mill for target opponent
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