COMMANDER · DECK
Jace Tribal
Bracket 3 · Upgraded@joeglasses · 2026-09-22
DECK $
$221.01
MYTHIC
13
RARE
20
UNCOMMON
12
COMMON
55
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
11 cardsCreature
9 cardsEnchantment
3 cardsArtifact
7 cardsSorcery
4 cardsInstant
30 cardsLand
4 cardsMONEY CARDS·30 CARDS·$159.96
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Planeswalker
9 cardsCreature
4 cardsEnchantment
1 cardsArtifact
5 cardsInstant
9 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Orvar, the All-Form + Peregrine Drake + Clockspinning: early arguably two-card combo, with no mana to spend
- Orvar, the All-Form + Peregrine Drake + Whim of Volrath: early arguably two-card combo, with no mana to spend
- Orvar, the All-Form + Whim of Volrath + Gilded Lotus: early two-card combo, with no mana to spend
- and 5 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
- Orvar, the All-Form + Peregrine Drake + Clockspinning — Bracket 3, early arguably two-card combo, with no mana to spend
- Orvar, the All-Form + Peregrine Drake + Whim of Volrath — Bracket 3, early arguably two-card combo, with no mana to spend
- Orvar, the All-Form + Whim of Volrath + Gilded Lotus — Bracket 3, early two-card combo, with no mana to spend
- Orvar, the All-Form + Peregrine Drake + Mind Games — Bracket 3, early arguably two-card combo, with no mana to spend
- Orvar, the All-Form + Sakashima of a Thousand Faces + Mind Games — Bracket 3, early arguably two-card combo, for four mana or less
- Orvar, the All-Form + Spark Double + Mind Games — Bracket 3, early arguably two-card combo, for four mana or less
- Orvar, the All-Form + Sakashima of a Thousand Faces + Whim of Volrath — Bracket 2, arguably two-card combo, for six mana or less
- Orvar, the All-Form + Spark Double + Whim of Volrath — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land35
Nonbasic3
Basic32
Island34
Instant30
Planeswalker11
Jace11
Creature10
Human3
Wizard3
Illusion2
Drake1
Faerie1
Golem1
Merfolk1
Rogue1
Shapeshifter1
Changeling1
Outlaws1
Party4
Artifact8
Golem1
Sorcery4
Enchantment3
Legends14
Historic22
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite artifact ETBInfinite creature tokensInfinite creature ETBInfinite magecraft triggersInfinite storm count
Infinite blinkingInfinite ETBInfinite landfall triggersInfinite LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite copies of permanents you controlInfinite creature tokensInfinite ETBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite copies of permanents you controlInfinite creature tokensInfinite ETBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite copies of artifacts, creatures and lands you controlInfinite creature tokensInfinite ETBInfinite landfall triggersInfinite magecraft triggersInfinite mana lands you control can produceInfinite proliferateInfinite storm count
Bracket 2 · arguably two-card combo, for six mana or lessInfinite copies of permanents you controlInfinite creature tokensInfinite ETBInfinite landfall triggersInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm count
Infinite copies of permanents you controlInfinite creature tokensInfinite ETBInfinite landfall triggersInfinite magecraft triggersInfinite mana lands you control can produceInfinite proliferateInfinite storm count
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite copies of artifacts, creatures and lands you controlInfinite creature tokensInfinite ETBInfinite landfall triggersInfinite magecraft triggersInfinite mana lands you control can produceInfinite proliferateInfinite storm count
Bracket 2 · arguably two-card combo, for six mana or lessInfinite copies of permanents you controlInfinite creature tokensInfinite ETBInfinite landfall triggersInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm count
Infinite copies of permanents you controlInfinite creature tokensInfinite ETBInfinite landfall triggersInfinite magecraft triggersInfinite mana lands you control can produceInfinite proliferateInfinite storm count
Bracket 3 · early two-card combo, with no mana to spendInfinite magecraft triggersInfinite storm countInfinite copies of a specific artifact
Infinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite storm count
Infinite blinkingInfinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control