COMMANDER · DECK
Korvold's Massive Sac
Bracket 1 · Exhibition2020-05-14
DECK $
$284.35
MYTHIC
6
RARE
36
UNCOMMON
31
COMMON
35
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
32 cardsEnchantment
7 cardsArtifact
6 cardsSorcery
12 cardsInstant
6 cardsLand
25 cardsSIDEBOARD8 CARDS
Creature
5 cardsEnchantment
1 cardArtifact
1 cardInstant
1 cardMAYBE1 CARD
Creature
1 cardMONEY CARDS·40 CARDS·$212.68
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Planeswalker
1 cardCreature
16 cardsEnchantment
2 cardsArtifact
6 cardsSorcery
7 cardsInstant
3 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 1 · Exhibition
- No game changers, mass land denial, extra turns or two-card combos — nothing on the list puts it above Bracket 1
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
33 cards not in the pool
NOT IN THE POOL · 33
CURVE
COLOR
TYPES
Land34
Nonbasic22
Basic12
Forest4
Mountain4
Swamp4
Gate3
Creature33
Human9
Vampire5
Goblin4
Shaman4
Dragon3
Elf3
Zombie3
Cleric2
Noble2
Warrior2
Ally1
Archer1
Assassin1
Beast1
Cat1
Demon1
Druid1
Dryad1
Eldrazi1
Fungus1
Minion1
Pirate1
Rogue1
Scout1
Skeleton1
Slug1
Snake1
Wizard1
Outlaws3
Party6
Sorcery12
Enchantment8
Aura1
Demon1
Artifact7
Equipment3
Instant6
Planeswalker2
Chandra1
Vraska1
Legends12
Historic18
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite +1/+1 counters on a creature
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite +1/+1 counters on a creatureInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite LTBNear-infinite death triggersNear-infinite sacrifice triggersInfinite +1/+1 counters on a creatureNear-infinite +1/+1 counters on a creature
Infinite self-discard triggersNear-infinite ETBInfinite draw triggersInfinite lootingNear-infinite LTBNear-infinite death triggersNear-infinite sacrifice triggersNear-infinite colored manaNear-infinite +1/+1 counters on a creature
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite red mana
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite ETBNear-infinite LTBNear-infinite death triggersNear-infinite sacrifice triggers
Infinite self-discard triggersNear-infinite ETBInfinite draw triggersInfinite lootingNear-infinite LTBNear-infinite death triggersNear-infinite sacrifice triggersNear-infinite colored manaNear-infinite +1/+1 counters on a creature
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Win the game at the beginning of your next upkeep
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