COMMANDER · DECK
A Mind Is A Wonderful Thing To Raze
2016-03-16
ONLY 99 CARDSNO COMMANDER
DECK $
$1,068.55
MYTHIC
9
RARE
45
UNCOMMON
18
COMMON
28
MAIN99 CARDS
Planeswalker
2 cardsCreature
8 cardsEnchantment
7 cardsArtifact
11 cardsSorcery
19 cardsInstant
14 cardsLand
26 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·58 CARDS·$842.59
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Planeswalker
1 cardsCreature
7 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
14 cardsInstant
10 cardsLand
15 cardsCURVE
COLOR
TYPES
Land38
Nonbasic23
Basic15
Island8
Mountain7
Swamp6
Sorcery19
Eldrazi1
Artifact15
Horror1
Phyrexian1
Instant14
Creature8
Horror2
Illusion2
Devil1
Dragon1
Eldrazi1
Hag1
Phyrexian1
Wizard1
Party1
Enchantment8
Aura1
Hag1
Planeswalker2
Bolas1
Jace1
Legends7
Historic22
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponent
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite damage