COMMANDER · DECK
Feldon of the Third Path
2018-02-07
ONLY 99 CARDSNO COMMANDER
DECK $
$1,144.39
MYTHIC
16
RARE
39
UNCOMMON
7
COMMON
38
MAIN99 CARDS
Creature
36 cardsEnchantment
6 cardsArtifact
16 cardsSorcery
5 cardsInstant
3 cardsLand
4 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·45 CARDS·$909.30
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Creature
19 cardsEnchantment
4 cardsArtifact
14 cardsSorcery
3 cardsInstant
1 cardsLand
4 cardsCURVE
COLOR
TYPES
Creature36
Dragon5
Construct4
Eldrazi4
Human4
Goblin3
Golem3
Shaman3
Avatar2
Dinosaur2
Giant2
Warrior2
Artificer1
Elder1
Elk1
Kavu1
Minotaur1
Myr1
Nightmare1
Ogre1
Phyrexian1
Rogue1
Shapeshifter1
Spellshaper1
Vampire1
Wizard1
Wurm1
Zombie1
Outlaws1
Party4
Land33
Nonbasic3
Basic30
Mountain30
Artifact26
Construct4
Equipment4
Golem3
Elk1
Myr1
Phyrexian1
Shapeshifter1
Wurm1
Enchantment6
Sorcery5
Instant3
Legends11
Historic36
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite blinkingInfinite ETBInfinite LTBInfinite mana lands you control can produce
Gain control of all permanentsWin the game at the beginning of your next upkeepMass Land Denial
Destroy all permanents opponents controlMass Land Denial
Gain control of all permanents an opponent controls during each of your turnsLockWin the game at the beginning of your next upkeep