COMMANDER · DECK
Silas Tana Artifacts
Bracket 4 · Optimized2020-05-15
DECK $
$399.38
MYTHIC
14
RARE
44
UNCOMMON
20
COMMON
22
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Planeswalker
3 cardsCreature
26 cardsEnchantment
2 cardsArtifact
21 cardsSorcery
6 cardsInstant
4 cardsLand
36 cardsMONEY CARDS·50 CARDS·$303.58
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Planeswalker
1 cardsCreature
15 cardsArtifact
11 cardsSorcery
2 cardsInstant
2 cardsLand
19 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Basalt Monolith + Mesmeric Orb: early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Fatestitcher: early two-card combo, with no mana to spend
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Basalt Monolith + Mesmeric Orb — Bracket 4, early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Fatestitcher — Bracket 4, early two-card combo, with no mana to spend
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Artifact37
Construct4
Equipment4
Myr2
Bird1
Elk1
Golem1
Human1
Phyrexian1
Shaman1
Shapeshifter1
Sphinx1
Land36
Nonbasic32
Basic4
Forest7
Island7
Mountain7
Swamp7
Creature28
Artificer7
Human5
Construct4
Bird3
Elf3
Goblin3
Wizard3
Myr2
Phyrexian2
Zombie2
Demon1
Druid1
Elk1
Golem1
Merfolk1
Nightmare1
Ooze1
Shaman1
Shapeshifter1
Sphinx1
Vedalken1
Party3
Sorcery6
Instant4
Planeswalker3
Daretti1
Oko1
Tezzeret1
Enchantment2
Legends14
Historic50
LAND PROBABILITY
36 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.9%
TURN 540.0%
TURN 662.4%
TURN 778.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite self-mill
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite ETBInfinite LTBInfinite death triggers
ADDITIONAL REQUIREMENTS
Effects that Alter a Creature's Power/Toughness (Anthem Effects)
Bracket 4 · early two-card combo, with no mana to spendInfinite ETBInfinite death triggersInfinite LTBInfinite sacrifice triggersInfinite tapped creature tokens with haste
Infinite creature tokensInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control