COMMANDER · DECK
Miku Bounce
Bracket 4 · Optimized@Aether_Pup · 2025-02-14
DECK $
$251.73
MYTHIC
4
RARE
30
UNCOMMON
26
COMMON
40
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
30 cardsEnchantment
6 cardsArtifact
13 cardsSorcery
1 cardInstant
12 cardsLand
17 cardsMONEY CARDS·33 CARDS·$185.71
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Planeswalker
1 cardCreature
7 cardsEnchantment
1 cardArtifact
6 cardsSorcery
1 cardInstant
9 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Dour Port-Mage + Time Warp + Archaeomancer: infinite extra turns
- Soulherder + Archaeomancer + Time Warp: infinite extra turns
- Brago, King Eternal + Archaeomancer + Time Warp: infinite extra turns
- and 1 more combo that bear on the bracket, listed below
- 1 game changer — Brackets 1 and 2 allow none
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 4
- Dour Port-Mage + Time Warp + Archaeomancer — Bracket 4, infinite extra turns
- Soulherder + Archaeomancer + Time Warp — Bracket 4, infinite extra turns
- Brago, King Eternal + Archaeomancer + Time Warp — Bracket 4, infinite extra turns
- Ephemerate + Archaeomancer + Time Warp — Bracket 4, infinite extra turns
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 17 cards not in the pool
BANNED · 2
NOT IN THE POOL · 17
CURVE
COLOR
TYPES
Land36
Nonbasic15
Basic21
Island14
Plains13
Creature31
Human13
Wizard8
Angel3
Elemental3
Spirit3
Artificer2
Golem2
Noble2
Rogue2
Advisor1
Cleric1
Dog1
Drake1
Elk1
Faerie1
Frog1
Giant1
Phyrexian1
Praetor1
Rhino1
Scout1
Soldier1
Wall1
Outlaws2
Party11
Artifact15
Equipment2
Golem2
Food1
Instant12
Enchantment7
Aura1
Class1
Dog1
Planeswalker1
Venser1
Sorcery1
Legends9
Historic24
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite blinkingInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite landfall triggersInfinite untap of lands you control
Infinite casts of any instants and/or sorcery cards in your hand or graveyardInfinite ETBInfinite LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm count
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite blinkingInfinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite storm countInfinite blue manaInfinite untap of lands you control
Infinite casts of any instants and/or sorcery cards in your hand or graveyardInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm count
Infinite creature LTBInfinite creature ETBInfinite storm countInfinite mana lands you control can produceInfinite blue manaInfinite untap of lands you control
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