COMMANDER · DECK
Memenarch
Bracket 4 · Optimized@fighter of nerds · 2025-03-02
105 CARDS (LIMIT 100)
DECK $
$580.43
MYTHIC
14
RARE
32
UNCOMMON
23
COMMON
36
COMMAND1 CARD
Creature
1 cardMAIN104 CARDS
Creature
15 cardsEnchantment
14 cardsArtifact
17 cardsSorcery
9 cardsInstant
14 cardsLand
3 cardsMONEY CARDS·51 CARDS·$457.35
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Creature
11 cardsEnchantment
8 cardsArtifact
13 cardsSorcery
8 cardsInstant
9 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 1
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 33 cards not in the pool
BANNED · 2
NOT IN THE POOL · 33
CURVE
COLOR
TYPES
Land35
Nonbasic2
Basic33
Island33
Artifact20
Elk1
Equipment1
Golem1
Wizard1
Creature16
Human3
Wizard3
Artificer2
Merfolk2
Rogue2
Elemental1
Elk1
Faerie1
Fish1
God1
Golem1
Illusion1
Noble1
Phyrexian1
Praetor1
Shapeshifter1
Sphinx1
Vedalken1
Outlaws2
Party5
Enchantment15
Aura7
Eldrazi1
God1
Instant14
Sorcery9
Legends9
Historic26
LAND PROBABILITY
35 LANDS · 104 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.5%
TURN 546.4%
TURN 669.1%
TURN 784.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Each opponent loses the game
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
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