COMMANDER · DECK
Michail Timofeevič Kalašnikov 0.2
Bracket 2 · Core@Scapegoat666 · 2026-09-05
DECK $
$103.93
MYTHIC
3
RARE
33
UNCOMMON
23
COMMON
41
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
33 cardsEnchantment
3 cardsArtifact
6 cardsSorcery
4 cardsInstant
16 cardsLand
17 cardsMONEY CARDS·25 CARDS·$63.96
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Creature
11 cardsEnchantment
2 cardsArtifact
3 cardsSorcery
1 cardInstant
6 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 2 · Core
- one extra-turn card — fine from Bracket 2 up
- Sunstrike Legionnaire + Elemental Mastery: arguably two-card combo, for six mana or less, pieces included
- Sunstrike Legionnaire + Splinter Twin: arguably two-card combo, for six mana or less, pieces included
- Splinter Twin + Village Bell-Ringer: late two-card combo, for eight mana or less, pieces included
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 4
- Sunstrike Legionnaire + Elemental Mastery — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Sunstrike Legionnaire + Splinter Twin — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Splinter Twin + Village Bell-Ringer — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Splinter Twin + Sparring Mummy — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
22 cards not in the pool
NOT IN THE POOL · 22
CURVE
COLOR
TYPES
Land37
Nonbasic15
Basic22
Mountain13
Plains12
Creature34
Human17
Warrior8
Dwarf3
Knight3
Scout3
Soldier3
Cleric2
Golem2
Hero2
Spider2
Adventure1
Advisor1
Barbarian1
Cat1
Construct1
Elemental1
Faerie1
Fox1
Halfling1
Incarnation1
Kor1
Mite1
Myr1
Ogre1
Phyrexian1
Shapeshifter1
Vampire1
Zombie1
Changeling1
Party10
Instant16
Trap1
Artifact13
Equipment5
Golem2
Construct1
Mite1
Myr1
Phyrexian1
Shapeshifter1
Sorcery5
Adventure1
Faerie1
Human1
Enchantment3
Aura2
Legends11
Historic22
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Infinite creature tokens with hasteInfinite ETB
Infinite combat phasesInfinite creature tokens with hasteInfinite ETB
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite creature tokens with hasteInfinite ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite ETBInfinite creature tokens with haste
Infinite creature tokens with hasteInfinite ETB
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature tokens with hasteInfinite ETB
Infinite creature tokens with haste
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite ETBInfinite creature tokens with haste
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature tokens with hasteInfinite ETB
Infinite combat phasesInfinite creature ETBInfinite mana creatures you control can produceInfinite tapped creature tokensInfinite untap of creatures you control
Infinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersPut all Equipment cards from your library onto the battlefield
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