COMMANDER · DECK
Najeela, the Blade-Blossom Casual
Bracket 4 · Optimized2020-06-10
DECK $
$589.98
MYTHIC
4
RARE
43
UNCOMMON
25
COMMON
34
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
23 cardsEnchantment
10 cardsArtifact
3 cardsSorcery
6 cardsInstant
26 cardsLand
23 cardsSIDEBOARD6 CARDS
Creature
5 cardsEnchantment
1 cardMONEY CARDS·72 CARDS·$463.16
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Creature
19 cardsEnchantment
9 cardsArtifact
3 cardsSorcery
5 cardsInstant
23 cardsLand
13 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- 3 game changers — Brackets 1 and 2 allow none
- Najeela, the Blade-Blossom + Derevi, Empyrial Tactician: two-card combo, for six mana or less, pieces included
- Najeela, the Blade-Blossom + Druids' Repository: two-card combo, for six mana or less, pieces included
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Najeela, the Blade-Blossom + Derevi, Empyrial Tactician — Bracket 3, two-card combo, for six mana or less, pieces included
- Najeela, the Blade-Blossom + Druids' Repository — Bracket 3, two-card combo, for six mana or less, pieces included
- Najeela, the Blade-Blossom + Nature's Will — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Najeela, the Blade-Blossom + Bear Umbra — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 33 cards not in the pool
BANNED · 1
NOT IN THE POOL · 33
CURVE
COLOR
TYPES
Land31
Nonbasic19
Basic12
Forest9
Island5
Mountain5
Plains4
Swamp3
Instant26
Creature24
Elf11
Druid6
Warrior4
Wizard4
Bird3
Human3
Shaman3
Azra2
Spirit2
Ape1
Goblin1
Merfolk1
Monk1
Ouphe1
Plant1
Rogue1
Wall1
Outlaws1
Party9
Enchantment10
Aura3
Sorcery6
Artifact3
Equipment1
Legends3
Historic6
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite creature tokens with hasteInfinite colored manaInfinite combat phasesInfinite creature ETBInfinite mana permanents you control can produce
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite creature tokens with hasteInfinite combat phasesInfinite creature ETBInfinite lifegainInfinite lifegain triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite combat phasesInfinite creature tokens
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite combat phasesInfinite creature tokensInfinite ETBInfinite lifegainInfinite lifegain triggers
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
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