MetaMox
COMMANDER · DECK

Brudiclad, Telchor Engineer

Bracket 4 · Optimized
@LilMikey375 · 2025-05-09
DECK $
$101.37
MYTHIC
8
RARE
36
UNCOMMON
22
COMMON
34
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

20 cards

Enchantment

6 cards

Artifact

11 cards

Sorcery

9 cards

Instant

14 cards

Land

16 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Brudiclad, Telchor Engineer + Combat Celebrant + Cackling Counterpart: early two-card combo, for four mana or less
  • Brudiclad, Telchor Engineer + Combat Celebrant + Quasiduplicate: early two-card combo, for four mana or less
  • Saheeli, the Sun's Brilliance + Combat Celebrant: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
001011321331444586+
COLOR
U: 43 pipsR: 30 pipsC: 135 pips
TYPES
Land37
Nonbasic14
Basic23
Island12
Mountain11
Creature21
Human9
Artificer5
Warrior3
Golem2
Phyrexian2
Bird1
Dragon1
Eldrazi1
God1
Monk1
Nightmare1
Raccoon1
Rogue1
Scientist1
Serpent1
Shaman1
Snake1
Tyranid1
Vedalken1
Wizard1
Worm1
Outlaws1
Party5
Artifact14
Golem2
Artificer1
Equipment1
Phyrexian1
Instant14
Sorcery9
Enchantment7
Aura1
Curse1
Saga1
Planeswalker2
Saheeli2
Legends12
Historic25
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite combat phasesInfinite creature tokens with hasteInfinite death triggersInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Bracket 4 · early two-card combo, for four mana or lessInfinite combat phasesInfinite damage
Bracket 4 · early two-card combo, for four mana or lessInfinite combat phasesInfinite damage
Bracket 3 · two-card combo, for six mana or lessInfinite combat phasesInfinite damage
Group
Color
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