MetaMox
COMMANDER · DECK

Judith, Carnage Connoisseur

Bracket 4 · Optimized
@Altheous · 2025-05-05
DECK $
$2,113.91
MYTHIC
22
RARE
41
UNCOMMON
14
COMMON
23
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

25 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

7 cards

Sorcery

13 cards

Instant

9 cards

Land

28 cards
MONEY CARDS·55 CARDS·$1,679.37
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Planeswalker

2 cards

Creature

18 cards

Enchantment

5 cards

Artifact

4 cards

Sorcery

9 cards

Instant

3 cards

Land

14 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Judith, Carnage Connoisseur + Vito, Thorn of the Dusk Rose + Fire Covenant: early two-card combo, for four mana or less
  • Sedgemoor Witch + Chain of Smog: early two-card combo, for four mana or less
  • Professor Onyx + Chain of Smog: early two-card combo, for four mana or less
  • and 8 more combos that bear on the bracket, listed below
  • 3 game changers — Brackets 1 and 2 allow none
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 11
CURVE
00911421231148586+
COLOR
B: 49 pipsR: 36 pipsC: 123 pips
TYPES
Land37
Nonbasic27
Basic10
Mountain10
Swamp10
Desert1
God1
Creature26
Human6
God4
Demon3
Devil3
Phyrexian3
Vampire3
Horror2
Noble2
Shaman2
Archer1
Assassin1
Bat1
Cleric1
Dragon1
Dwarf1
Elder1
Equipment1
Incarnation1
Praetor1
Spirit1
Tibalt1
Warlock1
Wizard1
Outlaws2
Party2
Sorcery13
Artifact9
Equipment1
God1
Horror1
Phyrexian1
Instant9
Enchantment8
Aura1
God1
Planeswalker3
God1
Liliana1
Sorin1
Tibalt1
Legends19
Historic26
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendExile your libraryInfinite +1/+1 counters on a creatureInfinite damage
Bracket 4 · early two-card combo, for four mana or lessNear-infinite lifeloss for target opponent
Bracket 4 · early two-card combo, for four mana or lessNear-infinite lifeloss for target opponent
Bracket 4 · early two-card combo, for four mana or lessInfinite creature tokensInfinite creature ETBInfinite magecraft triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Near-infinite damage to all players
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Bracket 4 · early two-card combo, for four mana or lessInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite magecraft triggers
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite damage
Bracket 2 · late two-card combo, for eight mana or lessInfinite lifeloss for target opponentTarget opponent loses the game
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