MetaMox
COMMANDER · DECK

Ghired

Bracket 4 · Optimized
2020-06-09
Ghired, Conclave Exile
ONLY 98 CARDS
DECK $
$513.61
MYTHIC
23
RARE
35
UNCOMMON
25
COMMON
15
COMMAND1 CARD

Creature

1 cards
MAIN97 CARDS

Planeswalker

2 cards

Creature

27 cards
NAMECOSTPRICE

Enchantment

20 cards

Artifact

8 cards

Sorcery

12 cards

Instant

11 cards

Land

17 cards
MONEY CARDS·49 CARDS·$396.45
Sign in to save your threshold.

Planeswalker

2 cards

Creature

14 cards

Enchantment

16 cards

Artifact

5 cards

Sorcery

6 cards

Instant

6 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Combat Celebrant + Kiki-Jiki, Mirror Breaker: early two-card combo, with no mana to spend
  • 3 game changers — Brackets 1 and 2 allow none
  • Combat Celebrant + Helm of the Host: early arguably two-card combo, with no mana to spend
  • Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
0061122193154135156+
COLOR
W: 41 pipsR: 32 pipsG: 61 pipsC: 183 pips
TYPES
Creature28
Human7
Shaman6
Beast4
Warrior4
Dryad3
Elemental2
Angel1
Artificer1
Bird1
Cat1
Centaur1
Dinosaur1
Dragon1
Druid1
Eldrazi1
Elf1
Goblin1
God1
Insect1
Snake1
Wurm1
Party4
Enchantment21
God1
Land17
Nonbasic17
Forest1
Mountain1
Sorcery12
Arcane1
Instant11
Artifact8
Equipment2
Planeswalker2
Garruk1
Vivien1
Legends14
Historic21
LAND PROBABILITY
17 LANDS · 97 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 450.2%
TURN 582.9%
TURN 695.4%
TURN 799.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite combat phasesInfinite copies of attacking creatures you controlInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite tapped creature tokensInfinite untap of creatures you control
Infinite combat phasesInfinite copies of attacking creatures you controlInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite tapped creature tokensInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature ETBInfinite mana creatures you control can produceInfinite tapped creature tokensInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite tapped creature tokensInfinite tapped creature tokens until end of turn
Group
Color
View