COMMANDER · DECK
Horobi, Death's Wail
Bracket 3 · Upgraded2020-05-25
DECK $
$619.86
MYTHIC
10
RARE
41
UNCOMMON
19
COMMON
30
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
27 cardsEnchantment
4 cardsArtifact
14 cardsSorcery
11 cardsInstant
7 cardsLand
17 cardsMONEY CARDS·47 CARDS·$481.86
Sign in to save your threshold.
Planeswalker
2 cardsCreature
11 cardsEnchantment
3 cardsArtifact
9 cardsSorcery
5 cardsInstant
5 cardsLand
12 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Horobi, Death's Wail + Shadow Alley Denizen + Ogre Slumlord: locks the table
- Horobi, Death's Wail + Hex Parasite + Sangromancer: locks the table
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Horobi, Death's Wail + Shadow Alley Denizen + Ogre Slumlord — Bracket 3, locks the table
- Horobi, Death's Wail + Hex Parasite + Sangromancer — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land34
Nonbasic16
Basic18
Swamp18
Creature28
Vampire7
Human3
Phyrexian3
Zombie3
Demon2
Minion2
Rogue2
Shaman2
Spirit2
Wizard2
Aetherborn1
Archer1
Avatar1
Berserker1
Dauthi1
Dinosaur1
Elder1
Faerie1
God1
Golem1
Insect1
Mutant1
Noble1
Ogre1
Orc1
Praetor1
Scarecrow1
Shade1
Outlaws2
Party4
Artifact17
Equipment2
Golem1
Insect1
Phyrexian1
Scarecrow1
Sorcery11
Instant7
Enchantment5
God1
Planeswalker2
Liliana1
Sorin1
Legends15
Historic32
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · locks the tableDestroy any number of nontoken creatures whenever a black creature enters the battlefield under your controlDestroy any number of nontoken creatures whenever a creature diesLock
Bracket 3 · locks the tableDestroy each creature that enters the battlefield under an opponent's controlDestroy any number of creatures opponents controlLock