COMMANDER · DECK
LEAVE HULK ALONE
Bracket 4 · Optimized@Camazo · 2026-09-05
DECK $
$630.59
MYTHIC
11
RARE
33
UNCOMMON
23
COMMON
33
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
23 cardsEnchantment
4 cardsArtifact
13 cardsSorcery
9 cardsInstant
12 cardsBattle
1 cardsCard
1 cardsLand
15 cardsMONEY CARDS·52 CARDS·$492.37
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Creature
16 cardsEnchantment
3 cardsArtifact
10 cardsSorcery
6 cardsInstant
11 cardsBattle
1 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Bruce Banner // The Incredible Hulk + Caltrops: early two-card combo, with no mana to spend
- 3 game changers — Brackets 1 and 2 allow none
- Anzrag, the Quake-Mole: late two-card combo, for eight mana or less
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Bruce Banner // The Incredible Hulk + Caltrops — Bracket 4, early two-card combo, with no mana to spend
- Anzrag, the Quake-Mole — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic12
Basic24
Forest14
Mountain9
Island7
Creature24
Gamma5
Berserker4
Hero4
Druid3
Human3
Elf2
Goblin2
Horror2
Lizard2
Phyrexian2
Shaman2
Barbarian1
Bird1
Citizen1
Doctor1
Dryad1
Elemental1
Equipment1
Faerie1
God1
Halfling1
Mole1
Scientist1
Snake1
Spirit1
Tiefling1
Treefolk1
Villain1
Warrior1
Party1
Artifact15
Equipment6
Horror1
Lizard1
Phyrexian1
Instant12
Sorcery10
Enchantment6
Saga1
Siege1
Treefolk1
Battle1
Siege1
Legends12
Historic26
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite combat phasesInfinite +1/+1 counters on a creature
Bracket 2 · late two-card combo, for eight mana or lessInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
ADDITIONAL REQUIREMENTS
Card Preventing Combat Damage Dealt To/By a Creature