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COMMANDER · DECK

black death v2

Bracket 3 · Upgraded
@Darthsoul · 2026-09-10
DECK $
$643.19
MYTHIC
11
RARE
36
UNCOMMON
16
COMMON
37
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

23 cards

Enchantment

8 cards

Artifact

6 cards

Sorcery

16 cards

Instant

8 cards

Land

11 cards
MONEY CARDS·53 CARDS·$502.20
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Planeswalker

1 card

Creature

20 cards

Enchantment

7 cards

Artifact

6 cards

Sorcery

7 cards

Instant

5 cards

Land

7 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • one extra-turn card — fine from Bracket 2 up
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
  • 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
008117243114115126+
COLOR
B: 93.5 pipsC: 140 pips
TYPES
Land36
Nonbasic10
Basic26
Swamp27
Gate1
Town1
Creature24
Demon10
Vampire6
Human4
Cleric2
Wizard2
Ally1
Astartes1
Bat1
Horror1
Knight1
Minion1
Phyrexian1
Primarch1
Rogue1
Shade1
Spirit1
Warlock1
Warrior1
Zombie1
Outlaws2
Party6
Sorcery17
Vampire1
Warlock1
Enchantment8
Aura2
Instant8
Artifact7
Equipment3
Demon1
Planeswalker2
Liliana1
Nixilis1
Legends8
Historic14
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Near-infinite lifeloss for all playersEach opponent loses the game
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Group
Color
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