COMMANDER · DECK
healing factor
Bracket 1 · Exhibition@vitriol · 2025-02-03
106 CARDS (LIMIT 100)
DECK $
$186.18
MYTHIC
7
RARE
40
UNCOMMON
22
COMMON
37
COMMAND1 CARD
Creature
1 cardMAIN105 CARDS
Planeswalker
1 cardCreature
32 cardsEnchantment
11 cardsArtifact
9 cardsSorcery
9 cardsInstant
9 cardsLand
13 cardsMONEY CARDS·32 CARDS·$128.49
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Planeswalker
1 cardCreature
15 cardsEnchantment
5 cardsArtifact
5 cardsSorcery
2 cardsInstant
2 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 1 · Exhibition
- No game changers, mass land denial, extra turns or two-card combos — nothing on the list puts it above Bracket 1
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
17 cards not in the pool
NOT IN THE POOL · 17
CURVE
COLOR
TYPES
Land34
Nonbasic11
Basic23
Plains12
Swamp11
Creature33
Vampire17
Cleric9
Angel4
Human3
Knight3
Rogue2
Shaman2
Advisor1
Bear1
Beast1
Bird1
Cat1
Demon1
Elf1
Glimmer1
Halfling1
Monk1
Peasant1
Rabbit1
Rhino1
Scout1
Sheep1
Snake1
Spirit1
Warrior1
Wizard1
Outlaws2
Party13
Enchantment13
Aura3
Case1
Class1
Glimmer1
Sheep1
Snake1
Artifact9
Equipment3
Instant9
Sorcery9
Planeswalker1
Ajani1
Legends11
Historic18
LAND PROBABILITY
34 LANDS · 105 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.2%
TURN 549.2%
TURN 671.8%
TURN 786.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Near-infinite lifegainNear-infinite lifeloss for up to two target opponents
Near-infinite lifeloss
Near-infinite lifeloss
Near-infinite lifegainNear-infinite lifeloss for target opponent
Target opponent loses the game
Near-infinite lifegainNear-infinite lifeloss for up to two target opponents
Near-infinite lifegainNear-infinite lifeloss for target opponent
Near-infinite lifegainNear-infinite lifeloss for up to two target opponents
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