MetaMox
COMMANDER · DECK

Rune-tail lifegain

Bracket 3 · Upgraded
@Bradders · 2025-02-05
DECK $
$547.60
MYTHIC
9
RARE
44
UNCOMMON
13
COMMON
34
COMMAND1 CARD
MAIN99 CARDS

Planeswalker

1 card

Creature

23 cards

Enchantment

18 cards

Artifact

15 cards

Sorcery

1 card

Instant

2 cards

Land

11 cards
MONEY CARDS·49 CARDS·$429.83
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Planeswalker

1 card

Creature

13 cards

Enchantment

13 cards

Artifact

12 cards

Instant

2 cards

Land

8 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Caduceus, Staff of Hermes + Pariah: locks the table
  • Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence + Pariah: locks the table
  • Caduceus, Staff of Hermes + Palisade Giant: locks the table
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
CURVE
00911321431346556+
COLOR
W: 65 pipsC: 122 pips
TYPES
Land39
Nonbasic10
Basic29
Plains30
Creature24
Cleric8
Human7
Angel6
Soldier4
Giant3
Spirit3
Knight2
Monk2
Beast1
Cat1
Fox1
Orc1
Phyrexian1
Wall1
Warrior1
Party9
Enchantment19
Aura3
Class2
Case1
Fox1
Monk1
Artifact15
Book1
Equipment1
Instant2
Planeswalker1
Ajani1
Sorcery1
Legends12
Historic22
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to creatures you controlPrevent all damage that would be dealt to youLock
Bracket 3 · locks the tableCreatures you control can't be dealt damageYou can't be dealt damageLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to permanents you controlPrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youPrevent all damage that would be dealt to permanents you controlLock
Group
Color
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