COMMANDER · DECK
Skeleton ship
Bracket 3 · Upgraded@Jared_Mertz · 2025-05-21
DECK $
$177.17
MYTHIC
0
RARE
26
UNCOMMON
21
COMMON
52
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
21 cardsEnchantment
6 cardsArtifact
7 cardsSorcery
11 cardsInstant
17 cardsLand
2 cardsMONEY CARDS·35 CARDS·$126.73
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Creature
10 cardsEnchantment
5 cardsArtifact
4 cardsSorcery
8 cardsInstant
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Deadeye Navigator + Intruder Alarm: early arguably two-card combo, with no mana to spend
- Marvin, Murderous Mimic + Ioreth of the Healing House: early arguably two-card combo, with no mana to spend
- Illusionist's Bracers + Aphetto Alchemist: early arguably two-card combo, with no mana to spend
- and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
- Deadeye Navigator + Intruder Alarm — Bracket 3, early arguably two-card combo, with no mana to spend
- Marvin, Murderous Mimic + Ioreth of the Healing House — Bracket 3, early arguably two-card combo, with no mana to spend
- Illusionist's Bracers + Aphetto Alchemist — Bracket 3, early arguably two-card combo, with no mana to spend
- Peregrine Drake + Deadeye Navigator — Bracket 3, early arguably two-card combo, for four mana or less
- Unctus, Grand Metatect + Norritt — Bracket 3, early two-card combo, for four mana or less
- Unctus, Grand Metatect + Aphetto Alchemist — Bracket 2, arguably two-card combo, with no mana to spend
- Wake Thrasher + Aphetto Alchemist — Bracket 2, arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land37
Basic37
Island20
Swamp17
Creature22
Human4
Wizard4
Zombie3
Cleric2
Beast1
Drake1
Equipment1
Faerie1
Horror1
Imp1
Jellyfish1
Merfolk1
Myr1
Ooze1
Phyrexian1
Pirate1
Rogue1
Scarecrow1
Skeleton1
Soldier1
Spirit1
Toy1
Vampire1
Vedalken1
Outlaws2
Party7
Instant17
Artifact12
Equipment2
Jellyfish1
Myr1
Phyrexian1
Scarecrow1
Toy1
Vedalken1
Sorcery11
Enchantment6
Legends6
Historic15
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS25 COMBOS
Infinite untap of legendary creatures you controlInfinite mana legendary creatures you control can produce
ADDITIONAL REQUIREMENTS
Card with "The Ring tempts you"
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blinkingInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creaturesInfinite untap of creatures you control
Bracket 2 · arguably two-card combo, with no mana to spendInfinite draw triggersInfinite lootingInfinite self-discard triggers
Infinite colorless manaInfinite colored mana
Infinite self-discard triggersInfinite draw triggersInfinite looting
Infinite self-discard triggersInfinite draw triggersInfinite looting
Infinite self-discard triggersInfinite draw triggersInfinite looting
Infinite colored manaInfinite colorless mana
Infinite self-discard triggersInfinite draw triggersInfinite looting
Infinite self-discard triggersInfinite draw triggersInfinite looting
Infinite self-discard triggersInfinite draw triggersInfinite looting
Infinite untap of legendary creatures you controlInfinite mana legendary creatures you control can produce
ADDITIONAL REQUIREMENTS
Card with "The Ring tempts you"
Infinite mana creatures you control can produceInfinite untap of creatures you control
Infinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 2 · arguably two-card combo, with no mana to spendInfinitely large creature until end of turn
Bracket 3 · early two-card combo, for four mana or lessInfinite draw triggersInfinite lootingInfinite self-discard triggers
Infinite death triggersInfinite ETBInfinite lifelossInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite scry 1Infinite untap of creaturesInfinite untap of creatures you control
Infinite untap of legendary creatures you controlInfinite mana legendary creatures you control can produce
Infinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite millInfinite sacrifice triggersInfinite scry 1Infinite self-millInfinite untap of creaturesInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Infinite untap of legendary creatures you controlInfinite mana legendary creatures you control can produce
ADDITIONAL REQUIREMENTS
Card with "The Ring tempts you"
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite untap of legendary creatures you controlInfinite mana legendary creatures you control can produce
Infinite untap of legendary creatures you controlInfinite mana legendary creatures you control can produce
ADDITIONAL REQUIREMENTS
Card with "The Ring tempts you"
Infinite untap of legendary creatures you controlInfinite mana legendary creatures you control can produce
ADDITIONAL REQUIREMENTS
Card with "The Ring tempts you"
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana artifacts you control can produceInfinite mana creatures you control can produceInfinite untap of artifacts you controlInfinite untap of creatures you control