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COMMANDER · DECK

Zurg Rush

Bracket 3 · Upgraded
2020-07-10
Zur the Enchanter
101 CARDS (LIMIT 100)
DECK $
$654.25
MYTHIC
4
RARE
57
UNCOMMON
37
COMMON
49
COMMAND1 CARD

Creature

1 card
MAIN100 CARDS

Creature

1 card
NAMECOSTPRICE

Enchantment

26 cards

Artifact

16 cards

Sorcery

3 cards

Instant

18 cards

Land

21 cards
MONEY CARDS·80 CARDS·$503.42
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Creature

5 cards

Enchantment

33 cards
NAMECOSTPRICE

Artifact

15 cards

Sorcery

4 cards

Instant

14 cards

Land

9 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • one extra-turn card — fine from Bracket 2 up
  • Helm of Obedience + Rest in Peace: late two-card combo, for eight mana or less, pieces included
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 1
CURVE
0081282243341506+
COLOR
W: 20.5 pipsU: 35.5 pipsB: 10 pipsC: 87 pips
TYPES
Land36
Nonbasic18
Basic18
Island11
Plains10
Swamp7
Enchantment27
Aura7
Chimera1
Instant18
Artifact16
Equipment2
Sorcery3
Creature2
Chimera1
Human1
Wizard1
Party1
Legends1
Historic17
LAND PROBABILITY
36 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.7%
TURN 541.5%
TURN 664.0%
TURN 780.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Bracket 2 · late two-card combo, for eight mana or less, pieces includedExile target opponent's library
Group
Color
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