COMMANDER · DECK
Zurg Rush
Bracket 3 · Upgraded2020-07-10
101 CARDS (LIMIT 100)
DECK $
$654.25
MYTHIC
4
RARE
57
UNCOMMON
37
COMMON
49
COMMAND1 CARD
Creature
1 cardMAIN100 CARDS
Creature
1 cardEnchantment
26 cardsArtifact
16 cardsSorcery
3 cardsInstant
18 cardsLand
21 cardsMAYBE46 CARDS
Creature
6 cardsEnchantment
28 cardsArtifact
4 cardsSorcery
3 cardsInstant
5 cardsMONEY CARDS·80 CARDS·$503.42
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Creature
5 cardsEnchantment
33 cardsArtifact
15 cardsSorcery
4 cardsInstant
14 cardsLand
9 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- one extra-turn card — fine from Bracket 2 up
- Helm of Obedience + Rest in Peace: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 1
- Helm of Obedience + Rest in Peace — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
CURVE
COLOR
TYPES
Land36
Nonbasic18
Basic18
Island11
Plains10
Swamp7
Enchantment27
Aura7
Chimera1
Instant18
Artifact16
Equipment2
Sorcery3
Creature2
Chimera1
Human1
Wizard1
Party1
Legends1
Historic17
LAND PROBABILITY
36 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.7%
TURN 541.5%
TURN 664.0%
TURN 780.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Bracket 2 · late two-card combo, for eight mana or less, pieces includedExile target opponent's library
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