COMMANDER · DECK
Elsha of the infinite
Bracket 4 · Optimized2020-05-13
DECK $
$343.80
MYTHIC
6
RARE
37
UNCOMMON
18
COMMON
39
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
5 cardsEnchantment
6 cardsArtifact
13 cardsSorcery
16 cardsInstant
21 cardsLand
22 cardsMONEY CARDS·34 CARDS·$258.60
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Creature
2 cardsEnchantment
5 cardsArtifact
8 cardsSorcery
6 cardsInstant
11 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 3 extra-turn cards — chaining turns is Bracket 4
- Part the Waterveil + Radiate: infinite extra turns
- 2 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 3
COMBOS · 1
- Part the Waterveil + Radiate — Bracket 4, infinite extra turns
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 29 cards not in the pool
BANNED · 1
NOT IN THE POOL · 29
CURVE
COLOR
TYPES
Land37
Nonbasic19
Basic18
Island9
Plains8
Mountain5
Gate2
Instant21
Sorcery16
Artifact14
Elk1
Equipment1
Creature6
Wizard3
Djinn1
Dragon1
Elk1
Goblin1
Human1
Merfolk1
Monk1
Shaman1
Party3
Enchantment6
Planeswalker1
Ral1
Legends5
Historic18
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite magecraft triggers
Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite untap of lands you control
Infinite colored manaInfinite magecraft triggersInfinite storm count
Bracket 4 · infinite extra turnsNear-infinite turnsLock
Infinite magecraft triggersInfinite red manaInfinite storm count
+ 47 CARDS NOT IN PRECON
+ Aetherflux Reservoir+ Aria of Flame+ Beacon of Tomorrows+ Brainstorm+ Chain Reaction+ Chaos Warp+ Coldsteel Heart+ Frantic Search+ Gilded Lotus+ Izzet Signet+ Lightning Bolt+ Magus of the Mind+ Mana Geyser+ Mystic Confluence+ Mystical Tutor+ Nexus of Fate+ Niv-Mizzet, Parun+ Omniscience+ Part the Waterveil+ Ponder+ Preordain+ Radiate+ Ral, Storm Conduit+ Rapid Hybridization+ Reiterate+ Rewind+ Roiling Terrain+ Saheeli's Artistry+ Sensei's Divining Top+ Sentinel Tower+ Shivan Reef+ Slaughter the Strong+ Snap+ Steam Vents+ Stolen Identity+ Storm's Wrath+ Stranglehold+ Swan Song+ Swiftfoot Boots+ Temple of Triumph+ The Immortal Sun+ Thousand-Year Storm+ Time Spiral+ Torpor Orb+ Turnabout+ Underworld Breach+ Wayfarer's Bauble
- 44 PRECON CARDS NOT IN DECK
- Armillary Sphere- Azorius Chancery- Azorius Locket- Backdraft Hellkite- Bloodthirsty Blade- Boros Garrison- Burning Vengeance- Clever Impersonator- Cliffside Rescuer- Crackling Drake- Desperate Ravings- Devil's Play- Dockside Extortionist- Dusk // Dawn- Farm // Market- Fervent Denial- Gerrard, Weatherlight Hero- Ghostly Prison- Ignite the Future- Increasing Devotion- Izzet Boilerworks- Izzet Locket- Mystic Retrieval- Oona's Grace- Pramikon, Sky Rampart- Prismatic Strands- Pristine Angel- Pristine Skywise- Ral Zarek- Ray of Distortion- Refuse // Cooperate- River Kelpie- Rolling Temblor- Runic Repetition- Scaretiller- Secrets of the Dead- Sevinne, the Chronoclasm- Sevinne's Reclamation- Storm Herd- Sun Titan- Thalia's Geistcaller- Think Twice- Wall of Stolen Identity- Zetalpa, Primal Dawn
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