MetaMox
COMMANDER · DECK

Saheeli on crack energy

Bracket 4 · Optimized
@Holymadness · 2025-03-22
Saheeli, Radiant Creator
DECK $
$359.71
MYTHIC
11
RARE
54
UNCOMMON
19
COMMON
16
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

28 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

19 cards

Sorcery

10 cards

Instant

3 cards

Land

30 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Saheeli, Radiant Creator + Gonti's Aether Heart + Academy Ruins: infinite extra turns
  • 1 game changer — Brackets 1 and 2 allow none
  • Lightning Runner + Aetherwind Basker: early arguably two-card combo, with no mana to spend
  • Saheeli, Radiant Creator + Lightning Runner + Aetherwind Basker: early arguably two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
  • one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 5
CURVE
001116217316435126+
COLOR
U: 31 pipsR: 22 pipsG: 21 pipsC: 174 pips
TYPES
Land34
Nonbasic27
Basic7
Forest7
Mountain6
Island5
Artifact29
Construct2
Equipment2
Golem2
Vehicle2
Artificer1
Phyrexian1
Pirate1
Thopter1
Creature29
Artificer8
Human7
Druid4
Rogue4
Elf3
Vedalken3
Construct2
Golem2
Warrior2
Cat1
Dinosaur1
Dragon1
Drake1
Elephant1
Hydra1
Leviathan1
Lizard1
Merfolk1
Phyrexian1
Pirate1
Scout1
Shapeshifter1
Snake1
Thopter1
Outlaws5
Party6
Sorcery10
Arcane1
Enchantment5
Aura1
Instant3
Legends10
Historic36
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite energy countersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite energy counters
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite energy counters
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite combat phasesInfinite creature tokens with hasteInfinite energy counters
Group
Color
View