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COMMANDER · DECK

Kinnan Extra Mana

Bracket 4 · Optimized
@PhyrexianNate · 2025-04-09
Kinnan, Bonder Prodigy
DECK $
$547.80
MYTHIC
18
RARE
26
UNCOMMON
31
COMMON
25
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

4 cards

Creature

32 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

10 cards

Sorcery

2 cards

Instant

11 cards

Land

14 cards
MONEY CARDS·47 CARDS·$424.41
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Planeswalker

3 cards

Creature

21 cards

Enchantment

8 cards

Artifact

6 cards

Sorcery

1 cards
NAMECOSTPRICE

Instant

5 cards

Land

3 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 2 extra-turn cards — chaining turns is Bracket 4
  • Kinnan, Bonder Prodigy + Birds of Paradise + Freed from the Real: early two-card combo, with no mana to spend
  • Kinnan, Bonder Prodigy + Basalt Monolith: early two-card combo, with no mana to spend
  • Basalt Monolith + Nyxbloom Ancient: early two-card combo, with no mana to spend
  • and 18 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
COMBOS · 21
CURVE
001012021336405196+
COLOR
U: 42 pipsG: 41 pipsC: 202 pips
TYPES
Creature33
Eldrazi7
Druid5
Elf4
Human3
Wizard3
Beast2
Elemental2
Merfolk2
Phyrexian2
Plant2
Praetor2
Shaman2
Ally1
Bird1
Centaur1
Elephant1
Faerie1
Illusion1
Leviathan1
Snake1
Vedalken1
Warrior1
Wurm1
Party4
Land31
Nonbasic12
Basic19
Forest11
Island8
Desert1
Enchantment11
Aura4
Elemental1
Human1
Wizard1
Instant11
Artifact10
Planeswalker4
Jace1
Kiora1
Nissa1
Oko1
Sorcery2
Legends14
Historic24
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS21 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blue manaInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blue manaInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blue manaInfinite green manaPut most creature cards from your library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaPut most creature cards from your library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaPut most creature cards from your library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana of colors among permanents you controlInfinite non-blue mana of colors among permanents you controlPut most creature cards from your library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 3 · locks the tableOpponents can't attack with most creaturesLock
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