MetaMox
COMMANDER · DECK

Oona Fae

Bracket 4 · Optimized
2020-04-07
Oona, Queen of the Fae
101 CARDS (LIMIT 100)
DECK $
$571.42
MYTHIC
8
RARE
42
UNCOMMON
25
COMMON
34
COMMAND1 CARD

Creature

1 cards
MAIN100 CARDS

Planeswalker

4 cards

Creature

21 cards

Enchantment

6 cards

Artifact

19 cards

Sorcery

3 cards

Instant

11 cards

Land

19 cards
MAYBE8 CARDS

Creature

3 cards

Enchantment

1 cards

Artifact

2 cards

Instant

1 cards
NAMECOSTPRICE

Land

1 cards
NAMECOSTPRICE
MONEY CARDS·57 CARDS·$446.63
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Planeswalker

4 cards

Creature

15 cards

Enchantment

6 cards

Artifact

14 cards

Sorcery

1 cards
NAMECOSTPRICE

Instant

8 cards

Land

9 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 4 game changers — Bracket 3 allows 3
  • Pili-Pala + Grand Architect: early two-card combo, for four mana or less
  • Dramatic Reversal + Isochron Scepter: early arguably two-card combo, with no mana to spend
  • Duskmantle Guildmage + Mindcrank: early arguably two-card combo, for four mana or less
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
00911921331447526+
COLOR
U: 56.5 pipsB: 15 pipsC: 117 pips
TYPES
Land36
Nonbasic17
Basic19
Island14
Swamp11
Creature22
Faerie15
Wizard9
Rogue3
Artificer2
Fish1
God1
Golem1
Horror1
Human1
Knight1
Leviathan1
Noble1
Scarecrow1
Vedalken1
Outlaws3
Party12
Artifact21
Equipment2
Golem1
Scarecrow1
Instant11
Enchantment8
Aura1
Faerie1
God1
Planeswalker4
Ashiok2
Jace1
Narset1
Sorcery3
Legends9
Historic29
LAND PROBABILITY
36 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.7%
TURN 541.5%
TURN 664.0%
TURN 780.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessEach opponent loses the gameInfinite millNear-infinite lifeloss
Bracket 4 · early two-card combo, for four mana or lessInfinite blue mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Group
Color
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