COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
4 cardsCreature
11 cardsEnchantment
8 cardsArtifact
8 cardsSorcery
11 cardsInstant
17 cardsLand
32 cardsMONEY CARDS·42 CARDS·$338.61
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Planeswalker
1 cardsCreature
5 cardsEnchantment
6 cardsArtifact
5 cardsSorcery
2 cardsInstant
7 cardsLand
16 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Sevinne, the Chronoclasm + Increasing Vengeance + Ral, Storm Conduit: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Sevinne, the Chronoclasm + Increasing Vengeance + Ral, Storm Conduit — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land40
Nonbasic29
Basic11
Island11
Mountain6
Plains6
Instant17
Creature12
Human6
Wizard6
Goblin2
Shaman2
Beast1
Cat1
Dinosaur1
Dragon1
Elemental1
Merfolk1
Monk1
Party6
Sorcery11
Artifact9
Enchantment9
Saga1
Planeswalker4
Ral2
Jace1
Narset1
Legends10
Historic19
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Infinite magecraft triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite magecraft triggers
+ 70 CARDS NOT IN PRECON
+ Arcane Signet+ Arid Mesa+ Azorius Signet+ Baral, Chief of Compliance+ Beacon Bolt+ Blasphemous Act+ Boros Signet+ Cascade Bluffs+ Castle Ardenvale+ Castle Vantress+ Chaos Warp+ Clifftop Retreat+ Counterflux+ Counterspell+ Cryptic Command+ Disallow+ Fellwar Stone+ Flooded Strand+ Generous Gift+ Glacial Fortress+ Glimpse of Freedom+ Goblin Electromancer+ Hallowed Fountain+ Izzet Signet+ Jace, Wielder of Mysteries+ Lightning Bolt+ Monastery Mentor+ Murmuring Mystic+ Mystic Confluence+ Mystic Gate+ Mystic Sanctuary+ Narset of the Ancient Way+ Past in Flames+ Primal Amulet // Primal Wellspring+ Prismatic Vista+ Propaganda+ Quasiduplicate+ Radical Idea+ Ral, Izzet Viceroy+ Ral, Storm Conduit+ Raugrin Triome+ Reality Shift+ Reliquary Tower+ Rugged Prairie+ Sacred Foundry+ Scalding Tarn+ Scour All Possibilities+ Sea of Clouds+ Search for Azcanta // Azcanta, the Sunken Ruin+ Shark Typhoon+ Smothering Tithe+ Snapcaster Mage+ Snow-Covered Island+ Snow-Covered Mountain+ Snow-Covered Plains+ Steam Vents+ Sulfur Falls+ Swords to Plowshares+ Temple of Enlightenment+ Temple of Epiphany+ Temple of Triumph+ The Magic Mirror+ The Mirari Conjecture+ Throes of Chaos+ Twinning Staff+ Underworld Breach+ Vadrok, Apex of Thunder+ Whirlwind Denial+ Whirlwind of Thought+ Young Pyromancer
- 60 PRECON CARDS NOT IN DECK
- Armillary Sphere- Ash Barrens- Azorius Chancery- Azorius Locket- Bloodthirsty Blade- Boros Garrison- Boros Guildgate- Burning Vengeance- Burnished Hart- Clever Impersonator- Cliffside Rescuer- Commander's Sphere- Crackling Drake- Devil's Play- Divine Reckoning- Dockside Extortionist- Dusk // Dawn- Elsha of the Infinite- Empowered Autogenerator- Evolving Wilds- Fact or Fiction- Farm // Market- Fervent Denial- Gerrard, Weatherlight Hero- Highland Lake- Island- Izzet Boilerworks- Izzet Guildgate- Izzet Locket- Jace's Sanctum- Leadership Vacuum- Magmaquake- Mandate of Peace- Mass Diminish- Mountain- Mystic Retrieval- Oona's Grace- Plains- Pramikon, Sky Rampart- Prismatic Strands- Pristine Angel- Pristine Skywise- Purify the Grave- Ral Zarek- Ray of Distortion- Refuse // Cooperate- Rolling Temblor- Runic Repetition- Scaretiller- Stone Quarry- Storm Herd- Sun Titan- Swiftwater Cliffs- Temple of the False God- Terramorphic Expanse- Thalia's Geistcaller- Tranquil Cove- Wall of Stolen Identity- Wind-Scarred Crag- Zetalpa, Primal Dawn