COMMANDER · DECK
Bloom, bloom, bloom
Bracket 4 · Optimized2020-06-03
DECK $
$145.50
MYTHIC
6
RARE
18
UNCOMMON
35
COMMON
41
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
39 cardsEnchantment
11 cardsArtifact
3 cardsSorcery
5 cardsInstant
4 cardsLand
26 cardsMONEY CARDS·31 CARDS·$95.39
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Creature
13 cardsEnchantment
8 cardsArtifact
2 cardsSorcery
3 cardsInstant
4 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Najeela, the Blade-Blossom + Derevi, Empyrial Tactician: early two-card combo, with no mana to spend
- Najeela, the Blade-Blossom + Druids' Repository: early two-card combo, with no mana to spend
- Breath of Fury + Garna, the Bloodflame + Najeela, the Blade-Blossom: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Najeela, the Blade-Blossom + Derevi, Empyrial Tactician — Bracket 4, early two-card combo, with no mana to spend
- Najeela, the Blade-Blossom + Druids' Repository — Bracket 4, early two-card combo, with no mana to spend
- Breath of Fury + Garna, the Bloodflame + Najeela, the Blade-Blossom — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature40
Warrior22
Human13
Elf10
Druid5
Myr4
Azra2
Bird2
Elemental2
Orc2
Wizard2
Angel1
Cat1
Elk1
Goblin1
Monk1
Ogre1
Rogue1
Satyr1
Shaman1
Outlaws1
Party25
Land37
Nonbasic21
Basic16
Forest4
Island3
Mountain3
Plains3
Swamp3
Enchantment11
Aura2
Saga1
Artifact7
Myr4
Sorcery5
Arcane1
Instant4
Legends14
Historic21
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite colored manaInfinite combat phasesInfinite creature ETBInfinite mana permanents you control can produce
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite combat phasesInfinite creature ETBInfinite lifegainInfinite lifegain triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite combat damage
ADDITIONAL REQUIREMENTS
Creature with Mobilize
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite death triggersInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control