COMMANDER · DECK
Asdasdfsadfsadf
2016-12-03
ONLY 99 CARDSNO COMMANDER
DECK $
$2,759.95
MYTHIC
7
RARE
42
UNCOMMON
21
COMMON
30
MAIN99 CARDS
Creature
7 cardsEnchantment
6 cardsArtifact
4 cardsSorcery
17 cardsInstant
5 cardsLand
60 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·39 CARDS·$2,193.39
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Creature
5 cardsEnchantment
4 cardsArtifact
3 cardsSorcery
6 cardsInstant
3 cardsLand
18 cardsCURVE
COLOR
TYPES
Land61
Nonbasic56
Basic5
Gate10
Demon1
Forest1
Island1
Mountain1
Plains1
Swamp1
Sorcery17
Creature7
Human2
Shaman2
Demon1
Druid1
Elf1
Frog1
Horror1
Monk1
Spirit1
Treefolk1
Enchantment6
Instant5
Artifact4
Legends7
Historic11
LAND PROBABILITY
60 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 41.9%
TURN 56.7%
TURN 614.5%
TURN 724.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite self-millNear-infinite self-discard triggers
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Win the game