COMMANDER · DECK
Eat My Fumes
Bracket 4 · Optimized@MagicalHusbando · 2025-02-09
DECK $
$870.26
MYTHIC
7
RARE
35
UNCOMMON
26
COMMON
32
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
24 cardsEnchantment
6 cardsArtifact
9 cardsSorcery
5 cardsInstant
21 cardsBattle
1 cardsLand
18 cardsMONEY CARDS·55 CARDS·$685.47
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Creature
16 cardsEnchantment
5 cardsArtifact
5 cardsSorcery
2 cardsInstant
15 cardsBattle
1 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Squee, the Immortal + Food Chain: early two-card combo, with no mana to spend
- Redshift, Rocketeer Chief + Freed from the Real: early two-card combo, with no mana to spend
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Squee, the Immortal + Food Chain — Bracket 4, early two-card combo, with no mana to spend
- Redshift, Rocketeer Chief + Freed from the Real — Bracket 3, early two-card combo, with no mana to spend
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land33
Nonbasic15
Basic18
Forest9
Island9
Mountain9
Creature26
Druid4
Beast3
Elf3
Dinosaur2
Elemental2
Frog2
Goblin2
God2
Human2
Noble2
Spirit2
Wizard2
Bird1
Cat1
Cleric1
Elder1
Elk1
Faerie1
Glimmer1
Incarnation1
Merfolk1
Phyrexian1
Pilot1
Plant1
Shaman1
Siege1
Snake1
Wall1
Party3
Instant21
Artifact9
Vehicle3
Equipment2
Enchantment9
God2
Aura1
Elk1
Glimmer1
Sorcery5
Battle1
Dinosaur1
Siege1
Legends10
Historic19
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite LTBInfinite ETB
Bracket 3 · early two-card combo, with no mana to spendInfinite colored mana that can only be spent to activate abilities
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana that can only be spent to cast creature spellsInfinite creature ETBInfinite creature LTBInfinite storm count
Infinite untap of legendary creatures you controlInfinite mana legendary creatures you control can produce
ADDITIONAL REQUIREMENTS
Card with "The Ring tempts you"