COMMANDER · DECK
Tatyova feat. Nissa, Ashaya, Quirion Ranger
Bracket 4 · Optimized@Jhh8856 · 2025-04-06
DECK $
$1,141.46
MYTHIC
13
RARE
39
UNCOMMON
16
COMMON
32
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
15 cardsEnchantment
6 cardsArtifact
4 cardsSorcery
16 cardsInstant
18 cardsLand
26 cardsMONEY CARDS·61 CARDS·$903.18
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Planeswalker
1 cardsCreature
12 cardsEnchantment
4 cardsArtifact
4 cardsSorcery
9 cardsInstant
13 cardsLand
18 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 10 game changers — Bracket 3 allows 3
- 2 extra-turn cards — chaining turns is Bracket 4
- Walk the Aeons + Azusa, Lost but Seeking + Crucible of Worlds: infinite extra turns
- Walk the Aeons + Mystic Sanctuary + Crucible of Worlds + Exploration: infinite extra turns
- Walk the Aeons + Azusa, Lost but Seeking + Ramunap Excavator: infinite extra turns
- and 8 more combos that bear on the bracket, listed below
GAME CHANGERS · 10 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 2
COMBOS · 11
- Walk the Aeons + Azusa, Lost but Seeking + Crucible of Worlds — Bracket 4, infinite extra turns
- Walk the Aeons + Mystic Sanctuary + Crucible of Worlds + Exploration — Bracket 4, infinite extra turns
- Walk the Aeons + Azusa, Lost but Seeking + Ramunap Excavator — Bracket 4, infinite extra turns
- Meloku the Clouded Mirror + Mystic Sanctuary + Walk the Aeons — Bracket 4, infinite extra turns
- Glacial Chasm + Crucible of Worlds + Azusa, Lost but Seeking — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Dryad of the Ilysian Grove — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Exploration — Bracket 3, locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Dryad of the Ilysian Grove — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Exploration — Bracket 3, locks the table
- Kodama of the East Tree + Meloku the Clouded Mirror — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land39
Nonbasic23
Basic16
Forest10
Island10
Desert1
Dryad1
Saga1
Urza's1
Instant18
Sorcery18
Creature16
Snake3
Wizard3
Dryad2
Elf2
Human2
Merfolk2
Spirit2
Cleric1
Druid1
Elemental1
Forest1
Monk1
Moonfolk1
Nymph1
Ouphe1
Ranger1
Scout1
Shaman1
Party4
Enchantment8
Aura1
Dryad1
Nymph1
Saga1
Urza's1
Artifact4
Planeswalker2
Narset1
Oko1
Legends12
Historic17
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite creature ETBInfinite creature tokensInfinite landfall triggers
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Infinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite storm count
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite creature tokensInfinite creature ETBInfinite landfall triggers