COMMANDER · DECK
@Aar0n · 2025-04-03
DECK $
$530.09
MYTHIC
14
RARE
26
UNCOMMON
13
COMMON
47
COMMAND2 CARDS
Planeswalker
1 cardCreature
1 cardMAIN98 CARDS
Planeswalker
2 cardsCreature
22 cardsEnchantment
6 cardsArtifact
1 cardSorcery
16 cardsInstant
12 cardsBattle
1 cardLand
1 cardMONEY CARDS·42 CARDS·$409.91
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Planeswalker
3 cardsCreature
16 cardsEnchantment
5 cardsArtifact
1 cardSorcery
9 cardsInstant
7 cardsBattle
1 cardBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- 2 extra-turn cards — chaining turns is Bracket 4
- Bloom Tender + Freed from the Real: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 2
COMBOS · 1
- Bloom Tender + Freed from the Real — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
6 banned cards
BANNED · 6
CEDH
Not cEDH
- 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
5 banned cards, 15 cards not in the pool
BANNED · 5
NOT IN THE POOL · 15
CURVE
COLOR
TYPES
Land39
Nonbasic1
Basic38
Forest38
Djinn1
Monk1
Creature24
Druid4
Elemental3
Elf3
Spirit3
Beast2
Merfolk2
Scout2
Ape1
Dinosaur1
Djinn1
Drake1
Elder1
Eldrazi1
Fungus1
Giant1
Human1
Monk1
Mutant1
Noble1
Ouphe1
Serpent1
Siege1
Snake1
Wizard1
Party1
Sorcery16
Arcane1
Instant12
Enchantment6
Aura1
Planeswalker3
Jeska1
Oko1
Ugin1
Artifact1
Battle1
Dinosaur1
Siege1
Legends16
Historic16
LAND PROBABILITY
38 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.7%
TURN 535.9%
TURN 657.7%
TURN 774.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite LTBInfinite ETB
Infinite mana lands you control can produceInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite untap of nontoken creatures you controlInfinite mana nontoken creatures you control can produceInfinite untap of lands you control
Infinite mana lands you control can produceInfinite untap of lands you control
Infinite LTBInfinite ETBInfinite colored manaInfinite blinking
Infinite ETBInfinite storm countInfinite creature tokensInfinite magecraft triggersInfinite landfall triggersReturn all instant and sorcery cards from your graveyard to your handInfinite copies of all permanentsInfinite mana permanents you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Infinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Infinite colored mana
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