MetaMox
COMMANDER · DECK

Zirda fun times

Bracket 4 · Optimized
2020-04-09
Zirda, the Dawnwaker
DECK $
$413.97
MYTHIC
7
RARE
38
UNCOMMON
21
COMMON
36
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

27 cards

Enchantment

3 cards

Artifact

23 cards

Sorcery

3 cards

Instant

6 cards

Land

15 cards
MAYBE2 CARDS

Creature

2 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 4 game changers — Bracket 3 allows 3
  • Zirda, the Dawnwaker + Grim Monolith: early two-card combo, with no mana to spend
  • Zirda, the Dawnwaker + Basalt Monolith: early two-card combo, with no mana to spend
  • Metalworker + Voltaic Construct: early arguably two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
10911121931144576+
COLOR
W: 9 pipsR: 15 pipsC: 185 pips
TYPES
Artifact45
Construct6
Golem6
Equipment3
Book2
Gnome2
Masticore2
Scarecrow2
Dragon1
Elk1
Knight1
Myr1
Phyrexian1
Wall1
Wizard1
Land37
Nonbasic13
Basic24
Mountain13
Plains13
Gate1
Creature28
Construct6
Golem6
God4
Elemental2
Gnome2
Masticore2
Scarecrow2
Dragon1
Elk1
Fox1
Goblin1
Knight1
Myr1
Phyrexian1
Shaman1
Wall1
Warrior1
Party1
Enchantment8
God4
Aura1
Instant6
Sorcery3
Legends9
Historic50
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colorless manaInfinite untap of artifact creatures you control
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite colorless manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produce
Group
Color
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