MetaMox
COMMANDER · DECK

Astarion, for Prysma

Bracket 4 · Optimized
@Anonymous · 2025-03-01
Astarion, the Decadent
DECK $
$1,568.50
MYTHIC
16
RARE
39
UNCOMMON
17
COMMON
26
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

4 cards

Creature

27 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

10 cards

Sorcery

4 cards

Instant

6 cards

Land

26 cards
MONEY CARDS·54 CARDS·$1,242.83
Sign in to save your threshold.

Planeswalker

2 cards

Creature

18 cards

Enchantment

7 cards

Artifact

8 cards

Sorcery

2 cards

Instant

5 cards

Land

12 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 6 game changers — Bracket 3 allows 3
  • Marauding Blight-Priest + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • Marauding Blight-Priest + Bloodthirsty Conqueror: early arguably two-card combo, with no mana to spend
  • Defiant Bloodlord + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • and 9 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 12
CURVE
00811421631046546+
COLOR
W: 26 pipsB: 53 pipsC: 94 pips
TYPES
Land41
Nonbasic26
Basic15
Plains9
Swamp8
Bat1
Book1
Cave1
Desert1
Gate1
God1
Creature28
Vampire17
Cleric7
Human6
Demon3
Advisor2
Ally2
Noble2
Wizard2
Bat1
Elf1
God1
Halfling1
Knight1
Peasant1
Phyrexian1
Praetor1
Rogue1
Sorin1
Warrior1
Zombie1
Outlaws1
Party11
Artifact14
Book1
Cave1
Noble1
Vampire1
Enchantment11
Class1
Instant6
Planeswalker5
Sorin4
Human1
Kaya1
Noble1
Sorcery4
Legends25
Historic34
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Group
Color
View