MetaMox
COMMANDER · DECK

Garble all over your COQ

Bracket 4 · Optimized
@unown · 2025-04-16
Glarb, Calamity's Augur
DECK $
$6,533.98
MYTHIC
20
RARE
61
UNCOMMON
11
COMMON
8
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

18 cards

Enchantment

8 cards

Artifact

11 cards

Sorcery

7 cards

Instant

23 cards

Land

30 cards
NAMECOSTPRICE
MONEY CARDS·94 CARDS·$5,225.11
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Planeswalker

2 cards

Creature

18 cards

Enchantment

8 cards

Artifact

10 cards

Sorcery

5 cards

Instant

23 cards

Land

28 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 15 game changers — Bracket 3 allows 3
  • Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less
  • Tainted Pact + Jace, Wielder of Mysteries: early two-card combo, for four mana or less
  • Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less
  • and 2 more combos that bear on the bracket, listed below
  • one extra-turn card — fine from Bracket 2 up
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
NAMECOSTTYPEPRICE
COMBOS · 5
CURVE
4021118283944556+
COLOR
U: 32 pipsB: 31.5 pipsG: 19.5 pipsC: 92 pips
TYPES
Land30
Nonbasic30
Forest5
Island5
Swamp4
Desert1
Saga1
Urza's1
Instant23
Trap1
Creature19
Wizard4
Drake2
Elf2
Faerie2
Noble2
Phyrexian2
Praetor2
Archer1
Bird1
Citizen1
Dauthi1
Druid1
Eldrazi1
Frog1
Halfling1
Merfolk1
Orc1
Otter1
Ouphe1
Rogue1
Shaman1
Spirit1
Treefolk1
Outlaws1
Party5
Artifact11
Enchantment9
Aura2
Saga1
Urza's1
Sorcery7
Planeswalker2
Jace1
Tyvar1
Legends15
Historic25
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Bracket 2 · arguably two-card combo, for six mana or lessWin the game
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Group
Color
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