COMMANDER · DECK
Grixis Grind 4
2016-03-16
104 CARDS (LIMIT 100)NO COMMANDER
DECK $
$811.38
MYTHIC
6
RARE
39
UNCOMMON
28
COMMON
32
MAIN104 CARDS
Creature
14 cardsEnchantment
15 cardsArtifact
13 cardsSorcery
12 cardsInstant
10 cardsLand
23 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·50 CARDS·$636.91
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Creature
8 cardsEnchantment
14 cardsArtifact
9 cardsSorcery
11 cardsInstant
6 cardsLand
2 cardsCURVE
COLOR
TYPES
Land40
Nonbasic20
Basic20
Swamp8
Island7
Mountain5
Gate3
Enchantment16
Aura3
Hag1
Artifact14
Equipment4
Book1
Horror1
Phyrexian1
Creature14
Wizard3
Human2
Rogue2
Spirit2
Vedalken2
Demon1
Dragon1
Hag1
Horror1
Jellyfish1
Merfolk1
Phyrexian1
Shapeshifter1
Sphinx1
Wall1
Warrior1
Outlaws2
Party6
Sorcery12
Instant10
Legends5
Historic18
LAND PROBABILITY
40 LANDS · 104 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.5%
TURN 658.4%
TURN 775.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite draw triggers for all playersInfinite rummaging for all playersInfinite self-discard triggers for all playersNear-infinite mana permanents you control can produce
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Infinite magecraft triggers
Infinite card drawNear-infinite lifelossInfinite draw triggers
Opponents put all cards in hand on the bottom of their library on each of their draw stepsLock