COMMANDER · DECK
Massacre Girl, Known Killer
Bracket 3 · Upgraded@ColeBurns · 2025-03-15
DECK $
$319.88
MYTHIC
18
RARE
29
UNCOMMON
15
COMMON
38
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
31 cardsEnchantment
6 cardsArtifact
7 cardsSorcery
8 cardsInstant
10 cardsBattle
1 cardLand
3 cardsMONEY CARDS·44 CARDS·$240.06
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Creature
23 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
3 cardsInstant
5 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Maha, Its Feathers Night + Kaervek, the Spiteful: locks the table
- Maha, Its Feathers Night + Night of Souls' Betrayal: locks the table
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Maha, Its Feathers Night + Kaervek, the Spiteful — Bracket 3, locks the table
- Maha, Its Feathers Night + Night of Souls' Betrayal — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
18 cards not in the pool
NOT IN THE POOL · 18
CURVE
COLOR
TYPES
Land36
Nonbasic2
Basic34
Swamp34
Creature32
Human7
Phyrexian6
Vampire6
Assassin4
Spirit3
Warlock3
Elemental2
Horror2
Nightmare2
Skeleton2
Adventure1
Archon1
Beast1
Bird1
Carrier1
Demon1
Dragon1
Horse1
Praetor1
Scarecrow1
Shade1
Shaman1
Soldier1
Specter1
Villain1
Warrior1
Wizard1
Wurm1
Zombie1
Outlaws7
Party2
Instant11
Adventure1
Human1
Warlock1
Artifact9
Equipment2
Scarecrow1
Villain1
Enchantment8
Adventure1
Aura1
Curse1
Siege1
Sorcery8
Adventure1
Battle1
Siege1
Legends14
Historic21
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · locks the tableReduce the toughness of creatures opponents control to 0Creatures opponents control die upon enteringLock
Bracket 3 · locks the tableReduce the toughness of creatures opponents control to 0Creatures opponents control die upon enteringLock
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