COMMANDER · DECK
Hail To The King
Bracket 3 · Upgraded@Jogeddon · 2025-04-13
DECK $
$425.60
MYTHIC
8
RARE
40
UNCOMMON
19
COMMON
33
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
24 cardsEnchantment
13 cardsArtifact
20 cardsSorcery
6 cardsInstant
2 cardsLand
19 cardsMONEY CARDS·41 CARDS·$323.47
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Creature
12 cardsEnchantment
11 cardsArtifact
13 cardsSorcery
1 cardLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Fiendlash + Guilty Conscience: early arguably two-card combo, for four mana or less, pieces included
- Blazing Sunsteel + Guilty Conscience: early arguably two-card combo, for four mana or less, pieces included
- Guilty Conscience + Boros Reckoner: early arguably two-card combo, for four mana or less, pieces included
- and 7 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 10
- Fiendlash + Guilty Conscience — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Blazing Sunsteel + Guilty Conscience — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Guilty Conscience + Boros Reckoner — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Fiendlash + Boros Reckoner — Bracket 3, two-card combo, for six mana or less, pieces included
- Guilty Conscience + Brash Taunter — Bracket 3, two-card combo, for six mana or less, pieces included
- Guilty Conscience + Stuffy Doll — Bracket 3, two-card combo, for six mana or less, pieces included
- Blazing Sunsteel + Boros Reckoner — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Wayta, Trainer Prodigy + Blazing Sunsteel — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Wayta, Trainer Prodigy + Boros Reckoner — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Blazing Sunsteel + Brash Taunter — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
44 cards not in the pool
NOT IN THE POOL · 44
CURVE
COLOR
TYPES
Land34
Nonbasic16
Basic18
Forest7
Mountain7
Plains7
Creature25
Human9
Soldier6
Warrior3
Dwarf2
Knight2
Pirate2
Advisor1
Archon1
Assassin1
Construct1
Dinosaur1
Djinn1
Dragon1
Elemental1
Elf1
Elk1
Equipment1
Giant1
Goblin1
God1
Kor1
Lizard1
Minotaur1
Ogre1
Scout1
Wizard1
Outlaws3
Party4
Artifact22
Equipment18
Construct1
God1
Enchantment13
Aura3
Class1
Sorcery6
Instant2
Legends14
Historic29
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS17 COMBOS
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite damage
Draw the game
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite damage to one opponent
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite damage to one opponent
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damage
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damage
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite damage
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite damage
Infinite damage to one opponent
Infinite damage to one opponent
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damage
Draw the gameInfinite damage to one opponent
Draw the gameInfinite damage to one opponent
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite damage
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite damage
Draw the game
Infinite damage to one opponent
ADDITIONAL REQUIREMENTS
Card That Gives Indestructible
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