COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
26 cardsEnchantment
8 cardsArtifact
10 cardsSorcery
14 cardsInstant
10 cardsLand
22 cardsMONEY CARDS·62 CARDS·$674.28
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Planeswalker
1 cardsCreature
18 cardsEnchantment
5 cardsArtifact
8 cardsSorcery
11 cardsInstant
4 cardsLand
15 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Heartless Hidetsugu + Wound Reflection: early two-card combo, with no mana to spend
- Heartless Hidetsugu + Archfiend of Despair: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Heartless Hidetsugu + Wound Reflection — Bracket 4, early two-card combo, with no mana to spend
- Heartless Hidetsugu + Archfiend of Despair — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land30
Nonbasic20
Basic10
Swamp8
Mountain7
Desert1
Creature27
Demon8
Eldrazi8
Human3
Shaman3
Dragon1
Drone1
Golem1
Incarnation1
Knight1
Minotaur1
Ogre1
Phyrexian1
Praetor1
Shade1
Spirit1
Vampire1
Warrior1
Zombie1
Party1
Sorcery14
Eldrazi1
Artifact12
Dragon1
Equipment1
Golem1
Instant10
Enchantment9
Planeswalker1
Angrath1
Legends17
Historic26
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendEach opponent loses the gameNear-infinite damage to all playersNear-infinite lifeloss
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the gameNear-infinite damage to all playersNear-infinite lifeloss