COMMANDER · DECK
sun sun sun
Bracket 4 · Optimized2020-05-24
DECK $
$586.31
MYTHIC
6
RARE
46
UNCOMMON
20
COMMON
28
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
12 cardsEnchantment
4 cardsArtifact
15 cardsSorcery
11 cardsInstant
20 cardsLand
16 cardsMONEY CARDS·47 CARDS·$458.58
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Creature
6 cardsEnchantment
3 cardsArtifact
8 cardsSorcery
6 cardsInstant
15 cardsLand
9 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence + Protector of the Crown: locks the table
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence + Protector of the Crown — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land37
Nonbasic14
Basic23
Mountain13
Plains10
Desert1
Instant20
Artifact18
Construct2
Equipment2
Creature13
Construct2
Devil2
Human2
Minotaur2
Angel1
Cleric1
Elemental1
Fox1
Giant1
Goblin1
Monk1
Pirate1
Shaman1
Soldier1
Warrior1
Wizard1
Zombie1
Outlaws1
Party3
Sorcery11
Enchantment5
Fox1
Monk1
Legends6
Historic22
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · locks the tableCreatures you control can't be dealt damageYou can't be dealt damageLock
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Infinite magecraft triggers